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International Conference on Computer Graphics and Interactive Techniques
archive
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
table of contents
Pages: 439 - 446
Year of Publication: 1999
ISBN:0-201-48560-5
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Author
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Paul Rademacher
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University of North Carolina, Department of Computer Sceince, Sitterson Hall, CB #3175, Chapel Hill, NC
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ACM Press/Addison-Wesley Publishing Co.
New York, NY, USA
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| Bibliometrics |
Downloads (6 Weeks): 3, Downloads (12 Months): 50, Citation Count: 35
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Beie92
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Blai94
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Preston Blair. Cartoon Animation. Walter Foster Publishing, Laguna Hills, California, 1994.
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Corr98
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Debe98
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Paul Debevec, George Borshukov, and Yizhou Yu. Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping. In 9th Eurographics Rendering Workshop, Vienna, Austria, June 1998
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Dura91
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Charles Durand. The "Toon" Project: Requirements for a Computerized 2D Animation System. In Computers and Graphics 15 (2), pages 285-293. 1991.
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Faug93
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Feke95
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Gooc98
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Guag98
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Eric Guaglione, Marty Altman, Kathy Barshatzky, Rob Bekuhrs, Barry Cook, Mary Ann Pigora, Tony Plett, and Ric Sluiter. The Art of Disney's Mulan. In SIGGRAPH 98 Course Notes #39. New York, July 1998. ACM.
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Hack77
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Lass87
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Lee95
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Leri95
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Levo77
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Libr92
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Stephen Librande. Example-Based Character Drawing. M.S. Thesis, MIT. September 1992.
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Litw91
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Mark97
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Pfit94
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Gary Pfitzer. Wildebeests on the Run. In Computer Graphics World, pages 52-54. July 1994.
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Rask99
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Reev81
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Robe94a
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Barbara Robertson. Disney Lets the CAPS Out of the Bag. In Computer Graphics World, pages 58-64. July 1994.
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Robe94b
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Barbara Robertson. Digital Toons. In Computer Graphics World, pages 40-46. June 1994.
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Sede86
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Sede93
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Sing98
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Wats81
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David Watson. Computing the N-Dimensional Delaunay Tessellation With Application to Voronoi Polytopes. In The Computer J., 24(2), p. 167-172. 1981.
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Witk95
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Wood97
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Zori95
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CITED BY 35
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Adam Lake , Carl Marshall , Mark Harris , Marc Blackstein, Stylized rendering techniques for scalable real-time 3D animation, Proceedings of the 1st international symposium on Non-photorealistic animation and rendering, p.13-20, June 05-07, 2000, Annecy, France
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Q. L. Li , W. D. Geng , T. Yu , X. J. Shen , N. Lau , G. Yu, MotionMaster: authoring and choreographing Kung-fu motions by sketch drawings, Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation, September 02-04, 2006, Vienna, Austria
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Eiji Sugisaki , Yosuke Kazama , Shigeo Morishima , Natsuko Tanaka , Akiko Sato, Anime hair motion design from animation database, Proceedings of the 2006 international conference on Game research and development, p.33-40, December 04-06, 2006, Perth, Australia
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Marcos Garcia , John Dingliana , Carol O'Sullivan, Perceptual evaluation of cartoon physics: accuracy, attention, appeal, Proceedings of the 5th symposium on Applied perception in graphics and visualization, August 09-10, 2008, Los Angeles, California
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