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A morphable model for the synthesis of 3D faces
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 26th annual conference on Computer graphics and interactive techniques table of contents
Pages: 187 - 194  
Year of Publication: 1999
ISBN:0-201-48560-5
Authors
Volker Blanz  Max-Planck-Institut Für biologische Kybernetik, Spemannstr. 38, 72076 Tubingen, Germany
Thomas Vetter  Max-Planck-Institut Für biologische Kybernetik, Spemannstr. 38, 72076 Tubingen, Germany
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM Press/Addison-Wesley Publishing Co.  New York, NY, USA
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Downloads (6 Weeks): 69,   Downloads (12 Months): 565,   Citation Count: 177
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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J.R. Bergen and R. Hingorani. Hierarchical motion-based frame rate conversion. Technical report, David Sarnoff Research Center Princeton NJ 08540, 1990.
 
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R Bergeron and R Lachapelle. Controlling facial expressions and body movements. In Advanced Computer Animation, SIGGRAPH '85 Tutorials, volume 2, pages 61-79, New York, 1985. ACM.
 
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D. Beymer and T. Poggio. Image representation for visual learning. Science, 272:1905-1909, 1996.
 
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S.E. Brennan. The caricature generator. Leonardo, 18:170-178, 1985.
 
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RJ. Burt and E.H. Adelson. Merging images through pattern decomposition. In Applications of Digital Image Processing VIII, number 575, pages 173-181. SPIE The International Society for Optical Engeneering, 1985.
 
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C.S. Choi, T. Okazaki, H. Harashima, and T. Takebe. A system of analyzing and synthesizing facial images. In Proc. IEEE Int. Symposium of Circuit and Syatems (ISCAS91), pages 2665-2668, 1991.
 
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S. DiPaola. Extending the range of facial types. Journal of Visualization and Computer Animation, 2(4): 129-131, 1991.
 
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L.G. Farkas. Anthropometry of the Head and Face. RavenPress, New York, 1994.
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I.T. Jollife. Principal Component Analysis. Springer-Verlag, New York, 1986.
 
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R. M. Koch, M. H. Gross, and A. A. Bosshard. Emotion editing using finite elements. In Proceedings of the Eurographics '98, COMPUTER GRAPHICS Forum, Vol. 17, No. 3, pages C295-C302, Lisbon, Portugal, 1998.
 
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Y.C. Lee, D. Terzopoulos, and Keith Waters. Constructing physics-based facial models of individuals. Visual Computer, Proceedings of Graphics Interface '93:1-8, 1993.
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N. Magneneat-Thalmann, H. Minh, M. Angelis, and D. Thalmann. Design, transformation and animation of human faces. Visual Computer, 5:32-39, 1989.
 
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L. Sirovich and M. Kirby. Low-dimensional procedure tor the characterization of human laces. Journal of the Optical Society of America A, 4:519-554, 1987.
 
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D. Terzopoulos and Keith Waters. Physically-based facial modeling, analysis, and animation. Visualization and Computer Animation, 1:73-80, 1990.
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J.T. Todd, S. M. Leonard, R. E. Shaw, and J. B. Pittenger. The perception of human growth. Scientific American, 1242:106-114, 1980.
 
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CITED BY  178

Collaborative Colleagues:
Volker Blanz: colleagues
Thomas Vetter: colleagues