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Antialiased parameterized solid texturing simplified for consumer-level hardware implementation
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Source SIGGRAPH/EUROGRAPHICS Conference On Graphics Hardware archive
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware table of contents
Los Angeles, California, United States
Pages: 45 - 53  
Year of Publication: 1999
ISBN:1-58113-170-4
Authors
John C. Hart  Washington State University, School of EECS, Pullman, WA
Nate Carr  Washington State University, School of EECS, Pullman, WA
Masaki Kameya  Washington State University, School of EECS, Pullman, WA
Stephen A. Tibbitts  Evans and Sutherland Computer Corp (Seattle), 33400 8th Ave. s. #136, Federal Way, WA
Terrance J. Coleman  Evans and Sutherland Computer Corp (Seattle), 33400 8th Ave. s. #136, Federal Way, WA
Sponsors
Eurographics :
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 4,   Downloads (12 Months): 22,   Citation Count: 9
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

Abram & Whitted, 1990
Akeley, 1993
Beers, et al., 1996
Blinn, 1982
 
Carr & Hart, 1999
Carr, Nate and John C. Hart. APST Antialiased Procedural Texturing Interface for OpenGL. Proc. Western Computer Graphics Symposium. March 1999, pp. 46-55.
Crow, 1984
 
Ebert, 1994
Ebert, David. Animating Solid Spaces: Animating Solid Textures. Chapter in: Texturing and Modeling: A Procedural Approach, Ebert, D., Ed. Academic Press Professional, Boston, 1984, pp. 165-170.
Hanrahan & Lawson, 1990
 
Kameya & Hart, 1999
Kameya, Masaki and John C. Hart. Bit width necessary for solid texturing hardware. Proc. Western Computer Graphics Symposium. March 1999, pp. 121-126.
Molnar, et al., 1992
 
Montrym, et al., 1997
 
Musgrave & Mandelbrot, 1989
McCool & Heidrich, 1999
Norton, et al., 1982
Olano & Lastra, 1998
Peachey, 1985
Perlin, 1985
Potmesil & Hoffert, 1989
Rhoades, et al., 1992
Segal, et al., 1992
 
Skinner & Kolb, 1991
Skinner, Robert and Craig E. Kolb. noise.c (file in the Rayshade raytracing system).
Torborg & Kajiya, 1996
Williams, 1983
 
Worley, 1994
Steven Worley. Practical Methods for Texture Design: Antialiasing. Chapter in: Texturing and Modeling: A Procedural Approach, Ebert, D., Ed. Academic Press Professional, Boston, 1984, pp. 117- 124.

CITED BY  9

Collaborative Colleagues:
John C. Hart: colleagues
Nate Carr: colleagues
Masaki Kameya: colleagues
Stephen A. Tibbitts: colleagues
Terrance J. Coleman: colleagues