| TriangleCaster: extensions to 3D-texturing units for accelerated volume rendering |
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SIGGRAPH/EUROGRAPHICS Conference On Graphics Hardware
archive
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
table of contents
Los Angeles, California, United States
Pages: 25 - 34
Year of Publication: 1999
ISBN:1-58113-170-4
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Author
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Gunter Knittel
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Hewlett-Packard Laboratories, Visual Computing Department
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Downloads (6 Weeks): 2, Downloads (12 Months): 7, Citation Count: 4
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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ATI Technologies Inc., "AT1 RAGE 128 Chip Information "', http://www, atitech.com/ca_us/technology/ hardware/rage 128.html
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[doi> 10.1145/197938.197972]
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Frank Dachille , Kevin Kreeger , Baoquan Chen , Ingmar Bitter , Arie Kaufman, High-quality volume rendering using texture mapping hardware, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.69-ff., August 31-September 01, 1998, Lisbon, Portugal
[doi> 10.1145/285305.285315]
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T. Gfinther, C. Poliwoda, C. Reinhart, J. Hesser, R. M~inner, H.-P. Meinzer, H.-J. Baur, "VIRIM: A Massively Parallel Processor for Real- Time Volume Visualization in Medicine ", Proceedings 9th Eurographics Workshop on Graphics Hardware, 1994, pages 103 - 108
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Giinter Knittel, "Proven- Prompt Vector Normalizer", Proceedings 6th IEEE ASIC Conference, 1993, pages 112 -115
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Jiirgen Hesser, Reinhard M{inner, Giinter Knittel, Wolfgang Strafler, Hanspeter Pfister, Arie Kaufman, "Three Architectures for Volume Rendering", Proceedings 1995 Eurographics Conference, Computer Graphics forum, Vol. 14, No. 3, pages 111 - 122
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Mitsubishi Electric, "'Volume PROTM Technology at a Glance ", http://www. 3 dvo lumegraphics, corn/ 3dvolumegraphics/product/index.htm
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NVIDIA, "RIVA TNT2 Product Description", http:// www.nvidia.com/3 Dgraphics/features.html
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$3 Inc., "'Savage4 - AGP4x for the Volume Mainstream PC Markets", http://www.s3.com/savage4/index.htm
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Silicon Graphics, Inc., "'OpenGL~ Volumizer Programmer's Guide", 1998
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