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ABSTRACT
In todays homes and schools, children are emerging as frequent
and experienced users of technology [3, 14]. As this trend
continues, it becomes increasingly important to ask if we are
fulfilling the technology needs of our children. To answer this
question, I have developed a research approach that enables young
children to have a voice throughout the technology development
process. In this paper, the techniques of cooperative
inquiry will be described along with a theoretical framework
that situates this work in the HCI literature. Two examples of
technology resulting from this approach will be presented, along
with a brief discussion on the design-centered learning of
team researchers using cooperative inquiry.
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.3
Group and Organization Interfaces
Subjects:
Collaborative computing
General Terms:
Design,
Human Factors,
Theory
Keywords:
KidPad,
PETS,
children,
cooperative design,
cooperative inquiry,
design techniques,
educational applications,
intergenerational design team,
participatory design
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