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Design guidelines for landmarks to support navigation in virtual environments
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Source Conference on Human Factors in Computing Systems archive
Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit table of contents
Pittsburgh, Pennsylvania, United States
Pages: 278 - 285  
Year of Publication: 1999
ISBN:0-201-48559-1
Author
Norman G. Vinson  Institute for Information Technology, National Research Council, Canada, Ottawa, ON K1A 0R6
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 20,   Downloads (12 Months): 63,   Citation Count: 43
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ABSTRACT

Unfamiliar, large-scale virtual environments are difficult to navigate. This paper presents design guidelines to ease navigation in such virtual environments. The guidelines presented here focus on the design and placement of landmarks in virtual environments. Moreover, the guidelines are based primarily on the extensive empirical literature on navigation in the real world. A rationale for this approach is provided by the similarities between navigational behavior in real and virtual environments.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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CITED BY  43