| VRML molecular dynamics trajectories |
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Virtual Reality Modeling Language Symposium
archive
Proceedings of the fourth symposium on Virtual reality modeling language
table of contents
Paderborn, Germany
Pages: 71 - 78
Year of Publication: 1999
ISBN:1-58113-079-1
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| Bibliometrics |
Downloads (6 Weeks): 3, Downloads (12 Months): 22, Citation Count: 1
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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VRML Review Board. Reevaluation of compressed binary format (cbf) requirements, March 1998. VRML Compressed Binary Format mailing list.
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The Unicode Consortium. The Unicode Standard: A Technical ntroduction. http://www.unicode.org/uni code/standard/principles.html.
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VRML Consortium. http://www.vrml.org/.
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VRML Compressed Binary Format. http://www.research.ibm.com/vrml/binary/.
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Foresight Institute. http://www.foresight.org/.
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Guy Steele James Gosling, Bill Joy. The Java Language Specification, http://java.sun.com/docs/books/jls/.
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G. Leach. VRML Molecular Dynamics Trajectories Web Page. http:llwww.cs.rmit.edu.aul-gllresearchlnanolnano971vrmll.
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G. I. Leach, R. E. Tuzun, D. W. Noid, and B. G. Sumpter. Positional stability of some diamondoid and graphitic nanomechanical structures: A molecular dynamics study. In Fifth Foresight Conference on Molecular Nanotechnology, http://www.foresight.org/Conferences/MNT05/Nano5.html, 1997.
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R.C. Merkle. Computational nanotechnology. Nanotechnology, pages 134-141, 1993.
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J. Ziv and A. Lempel. A universal algorithm for sequential data compression. IEEE Trans. Inf. Theory, IT-23:337-343, May 1977.
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INDEX TERMS
Primary Classification:
I.
Computing Methodologies
I.7
DOCUMENT AND TEXT PROCESSING
I.7.2
Document Preparation
Nouns:
VRML
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.6
Methodology and Techniques
Subjects:
Interaction techniques
I.4
IMAGE PROCESSING AND COMPUTER VISION
I.6
SIMULATION AND MODELING
J.
Computer Applications
General Terms:
Design,
Languages,
Management,
Measurement,
Performance
Keywords:
VRML,
compression,
molecular dynamics,
scientific visualisation
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