| 3D object modeling using spatial and pictographic gestures |
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Virtual Reality Software and Technology
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Proceedings of the ACM symposium on Virtual reality software and technology
table of contents
Taipei, Taiwan
Pages: 51 - 58
Year of Publication: 1998
ISBN:1-58113-019-8
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Authors
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Hiroaki Nishino
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Dept. of Computer Science and Intelligent Systems, Oita University, Oita 870-1192, JAPAN
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Kouichi Utsumiya
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Dept. of Computer Science and Intelligent Systems, Oita University, Oita 870-1192, JAPAN
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Kazuyoshi Korida
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Dept. of Communication, Oita Pref. College of Arts and Culture, Oita 870-0833, JAPAN
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| Bibliometrics |
Downloads (6 Weeks): 7, Downloads (12 Months): 42, Citation Count: 5
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Horikoshi,T., Suzuki,S., and Nakane,K. :3D modeling using rough sketches and 3D shape retrieval system, Trans. of IPSJ, Vol.35, No.9, pp.1750-1758 (1994).
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Mizuno,S., Okada,M., et al. : Virtual sculpturing: A method of interactive modeling in virtual space, Trans. oflPSJ, Vol.38, No.12, pp.2509-2516 (1997).
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Nishino,H., Nakano,K., Korida,K., and Utsumiya,K. :A 3D virtual environment for creating new fireworks, Proc. of the ACM VRST'96, pp.43-50(1996).
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Hiroaki Nishino , Kouichi Utsumiya , Daisuke Kuraoka , Kenji Yoshioka , Kazuyoshi Korida, Interactive two-handed gesture interface in 3D virtual environments, Proceedings of the ACM symposium on Virtual reality software and technology, p.1-8, September 1997, Lausanne, Switzerland
[doi> 10.1145/261135.261137]
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Nishino,H.,Utsumiya,K., et al.: An interactive two-handed gesture interface with on-line learning facility, Trans. of the IEICE, Vol.J81-D-II, No.5, pp.897-905 (1998).
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Nishino,H., Utsumiya,K., et al. : Making 3D objects through bimanual actions, Proc. oflEEE SMC'98, (1998).
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Michael Petrov , Andrey Talapov , Timothy Robertson , Alexei Lebedev , Alexander Zhilyaev , Leonid Polonskiy, Optical 3D Digitizers: Bringing Life to the Virtual World, IEEE Computer Graphics and Applications, v.18 n.3, p.28-37, May 1998
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Wyvill,G., : Chapter 5 ray tracing implicit surfaces, Introduction to implicit surfaces (Bloomenthal,J. ed.), Morgan Kaufmann Publishers, Inc., pp. 166-195 (1997).
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Yoshida,M., et al. : An interface system based on hand gestures and verbal expressions that generates shapes for 3D virtual objects, Tech. Report of IEICE, MVE95-64, pp.33-40 (1996).
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CITED BY 5
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Hiroaki Nishino , Kouichi Utsumiya , Kazuyoshi Korida , Atsunori Sakamoto , Kazuyuki Yoshida, A method for sharing interactive deformations in collaborative 3D modeling, Proceedings of the ACM symposium on Virtual reality software and technology, p.116-123, December 20-22, 1999, London, United Kingdom
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Artificial, augmented, and virtual realities
Additional Classification:
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.6
Methodology and Techniques
Subjects:
Interaction techniques
I.3.7
Three-Dimensional Graphics and Realism
Subjects:
Virtual reality
General Terms:
Design,
Experimentation,
Human Factors,
Performance,
Theory
Keywords:
3D object modeling,
computer graphics,
hand gesture interface,
superquadrics,
virtual environment
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