| Virtual playground: architectures for a shared virtual world |
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Virtual Reality Software and Technology
archive
Proceedings of the ACM symposium on Virtual reality software and technology
table of contents
Taipei, Taiwan
Pages: 43 - 50
Year of Publication: 1998
ISBN:1-58113-019-8
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Authors
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Paul Schwartz
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Human Interface Technology Lab., University of Washington, Seattle, WA
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Lauren Bricker
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Human Interface Technology Lab., University of Washington, Seattle, WA
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Bruce Campbell
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Human Interface Technology Lab., University of Washington, Seattle, WA
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Tom Furness
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Human Interface Technology Lab., University of Washington, Seattle, WA
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Kori Inkpen
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School of Computing Science, Simon Fraser University, Vancouver, BC, Canada
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Lydia Matheson
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Human Interface Technology Lab., University of Washington, Seattle, WA
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Nobutatsu Nakamura
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Human Media Research Labs, NEC Corporation, Ikoma, Nara, JAPAN
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Li-Sheng Shen
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Computer & Communications Research Labs., Industrial Technology Research Institute, Taipei, Taiwan
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Susan Tanney
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Human Interface Technology Lab., University of Washington, Seattle, WA
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Shihming Yen
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Computer & Communications Research Labs., Industrial Technology Research Institute, Taipei, Taiwan
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| Bibliometrics |
Downloads (6 Weeks): 5, Downloads (12 Months): 25, Citation Count: 7
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Campbell, Dace. "Design in Virtual Environments Using Architectural Metaphor: A HIT Lab Gallery". Masters Thesis. University of Washington. 1996.
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Darner, Bruce. Avatars. Peachpit Press: 1997.
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FMV, DIS Pages, http://www.pitch.se/fmv/dis.htm (Accessed 1 May 1998)
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Finn, Kathleen A. ed. Video-Mediated Communication. Lawrence Erlbaum Assoc. Mahwah: 1997.
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5
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Georgia Institute of Technology. Graphic, Visualization, & Usability Center's (GVU) User Surveys. http://www.cc.gatech.edu/gvu/user_surveys/ (Accessed 12 August 1998).
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Herring, S. Gender differences in computer-mediated communication: bringing familiar baggage to the new frontier. Keynote address at the American Library Association annual convention, Miami, June 27, 1994.
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Mandeville, J., Furness, T., Kawahata, M., Campbell, D., Danset, P., Dahl, A., Dauner, J., Davidson, J., Kandie, K., Schwartz, P. GreenSpace: Creating A Distributed Virtual Environment for Global Applications. Paper Presented at IEEE Proceedings of the Networked Reality Workshop, (Boston, MA, 1995).
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Metacrawler, http://www.metacrawler.com (Accessed 1 May 1998).
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NUA Internet Surveys. CommerceNet: Women on the net. http://www.nua.ie/surveys/index.cgi (Accessed 22 January 1998).
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NUA Internet Surveys. CNet: Women online continue to be targeted, http://www.nua.ie/surveys/index.cgi (Accessed 22 January 1998).
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Relph, Edward. Place and Piacelessness. London: Pion. 1976.
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Tanney, S., Schwartz, P., Shihming Yen, Li-Sheng Shen, Tom Furness "A Design Method for Virtual Environments Using Narrative and Pattern Languages". Technical Report R-98-13, Human Interface Technology Lab. University of Washington. 1997.
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13
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SICS, DIVE Home Page, http://www.sics.se/dce/dive/dive.html (Accessed 1 May 1998).
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UML Resource Center, http://www.rational.com/uml/index.shtml (Accessed 1 May 1998).
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Yahoo, http://www.yahoo.com (Accessed 1 May 1998).
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CITED BY 7
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Bruce Campbell , Paul Collins , Hunter Hadaway , Nick Hedley , Mark Stoermer, Web3D in ocean science learning environments: virtual big beef creek, Proceeding of the seventh international conference on 3D Web technology, p.85-91, February 24-28, 2002, Tempe, Arizona, USA
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