ACM Home Page
Please provide us with feedback. Feedback
Understanding and constructing shared spaces with mixed-reality boundaries
Full text PdfPdf (2.50 MB)
Source ACM Transactions on Computer-Human Interaction (TOCHI) archive
Volume 5 ,  Issue 3  (September 1998) table of contents
Pages: 185 - 223  
Year of Publication: 1998
ISSN:1073-0516
Authors
Steve Benford  The Univ. of Nottingham
Chris Greenhalgh  The Univ. of Nottingham
Gail Reynard  The Univ. of Nottingham
Chris Brown  The Univ. of Nottingham
Boriana Koleva  The Univ. of Nottingham
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 25,   Downloads (12 Months): 205,   Citation Count: 32
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/292834.292836
What is a DOI?

ABSTRACT

We propose an approach to creating shared mixed realities based on the construction of transparent boundaries between real and virtual spaces. First, we introduce a taxonomy that classifies current approaches to shared spaces according to the three dimensions of transportation, artificiality, and spatiality. Second, we discuss our experience of staging a poetry performance simultaneously within real and virtual theaters. This demonstrates the complexities involved in establishing social interaction between real and virtual spaces and motivates the development of a systematic approach to mixing realities. Third, we introduce and demonstrate the technique of mixed-reality boundaries as a way of joining real and virtual spaces together in order to address some of these problems.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
BENFORD, S., BOWERS, J., FAHLEN, L. E., MARIANI, J., AND RODDEN, T. 1994. Supporting co-operative work in virtual environments. Comput. J. 37, 8.
2
3
 
4
BENFORD, S. D., GREENHALGH, C. M., SNOWDON, D. N., AND BULLOCK, A. N. 1997b. Staging a public poetry performance in a collaborative virtual environment. In Proceedings of the 5th European Conference on Computer-Supported Cooperative Work (ECSCW '97, Lancaster, UK, Sept.). Kluwer B.V., Deventer, The Netherlands.
 
5
6
 
7
BILLINGHURST, M., WEGHORST, S., AND FURNESS, T., III 1996. Shared Space: An augmented reality interface for computer supported collaborative work. In Proceedings of the Workshop on Collaborative Virtual Environments (CVE '96, Nottingham, UK, Sept.).
8
9
 
10
11
12
13
14
 
15
FLEISCHMANN, M. 1995. Imagination systems--Interface design for science, art and education. In Conference Proceedings of Imagina '95 (Imagina '95, Monte Carlo, Feb. 1-3). 257-261.
 
16
17
18
19
20
21
 
22
HEATH, C. AND LUFF, P. 1991. Collaborative activity and technological design: Task coordination in London underground control rooms. In Proceedings of the European Conference on Computer-Supported Cooperative Work (ECSCW '91), L. Bannon, M. Robinson, and K. Schmidt, Eds.. Kluwer B.V., Deventer, The Netherlands.
23
24
 
25
ICHIKAWA, Y., OKADA, K., JEONG, G., TANAKA, S., AND MATUSHITA, Y. 1995. MAJIC videoconferencing system: Experiments, evaluation and improvement. In Proceedings of the European Conference on Computer-Supported Cooperative Work (ECSCW '95, Stockholm, Sweden, Sept.). Kluwer B.V., Deventer, The Netherlands.
26
27
 
28
KENDON, A. 1990. Conducting Interaction: Patterns of Behaviour in Focused Encounters. Cambridge University Press, New York, NY.
 
29
KUZUOKA, H., ISHIMODA, G., AND NISHIMURA, T. 1995. Can the GestureCam be a surrogate?. In Proceedings of the European Conference on Computer-Supported Cooperative Work (ECSCW '95, Stockholm, Sweden, Sept.). Kluwer B.V., Deventer, The Netherlands.
30
 
31
MILGRAM, P. AND KISHINO, F. 1994. A taxonomy of mixed reality visual displays. IEICE Trans. Inf. Syst. E77-D, 12 (Dec.).
32
 
33
 
34
35
36
 
37
SACKS, H., SCHEGLOFF, E., AND JEFFERSON, G. 1974. A simplest systematics for the organisation of turn-taking in conversation. Language 50, 696-735.
 
38
 
39
SCHMALSTIEG, D., FUHRMANN, A., SZALAVARI, Z., AND GERVAUTZ, M. 1996. Studierstube--An environment for collaboration in augmented reality. In Proceedings of the Workshop on Collaborative Virtual Environments (CVE '96, Nottingham, UK, Sept.).
40
 
41
42
 
43
SLATER, M., USOH, M., AND STEED, A. 1994. Depth of presence in virtual environments. Presence: Teleoper. Virtual Environ. 3, 2 (Spring), 130-144.
44
 
45
STONE, R. J. 1991. Advanced human-system interfaces for telerobotics using virtual reality and telepresence technologies. In Proceedings of the 5th International Conference on Advanced Robotics in Unstructured Environments (ICAR'91).
 
46
SUZUKI, G. 1995. Interspace: Toward networked virtual reality of cyberspace. In Conference Proceedings of lmagina '95 (Imagina '95, Monte-Carlo, Feb. 1-3).
 
47
48
 
49
ZYDA, M. J., PRATT, D. R., FALBY, J. S., LOMBARDO, C., AND K~LLEHER, K. M. 1993. The software required for computer generation of virtual environments. Presence: Teleoper. Virtual Environ. 2, 2 (Spring), 130-140.

CITED BY  34

Collaborative Colleagues:
Steve Benford: colleagues
Chris Greenhalgh: colleagues
Gail Reynard: colleagues
Chris Brown: colleagues
Boriana Koleva: colleagues