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Generating the animation of a 3D agent from explanation text
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Source International Multimedia Conference archive
Proceedings of the sixth ACM international conference on Multimedia table of contents
Bristol, United Kingdom
Pages: 139 - 144  
Year of Publication: 1998
ISBN:0-201-30990-4
Author
Ken'ichi Kakizaki  Department of Computer Science and Electronics, Kyushu Institute of Technology, 680-4 Kawazu, Iizuka, Fukuoka, 820-8502, Japan
Sponsors
SIGCOMM: ACM Special Interest Group on Data Communication
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 3,   Downloads (12 Months): 10,   Citation Count: 2
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Geib, C., Levison, L., Moore, M., B.: "SodaJack: An Architecture for Agents that Search for and Manipulate objects", In Proceedings of AAAI '94, (1994).
 
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V'mce, J.: "3-12) Computer Animation", Addison Wesley, (1992).
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Hartm~ J., Wemeeke, J.: "The VRML 2.0 Handbook', Addison Wesley, (1996).
 
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Werneeke, J.: "The Inventor Mentor", Addison Wesley, (1994).
 
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Sense& "WorldToo~t Reference Manual, Release 6', (1996).