| Efficient implementation of multi-triangulations |
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IEEE Visualization
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Proceedings of the conference on Visualization '98
table of contents
Research Triangle Park, North Carolina, United States
Pages: 43 - 50
Year of Publication: 1998
ISBN:1-58113-106-2
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IEEE Computer Society Press
Los Alamitos, CA, USA
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| Bibliometrics |
Downloads (6 Weeks): 2, Downloads (12 Months): 22, Citation Count: 32
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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L. De Floriani, E. Puppo, P. Magillo, A Formal Approach to Multi resolution Hypersurface Modeling, Geometric Modelin: Theory and Practice, W. StraBer, R. Klein, R. Rau (Editors), Springer-Verlag, 1997.
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Leila De Floriani , Paola Magillo , Enrico Puppo, Building and traversing a surface at variable resolution, Proceedings of the 8th conference on Visualization '97, p.103-ff., October 18-24, 1997, Phoenix, Arizona, United States
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Mark Duchaineau , Murray Wolinsky , David E. Sigeti , Mark C. Miller , Charles Aldrich , Mark B. Mineev-Weinstein, ROAMing terrain: real-time optimally adapting meshes, Proceedings of the 8th conference on Visualization '97, p.81-88, October 18-24, 1997, Phoenix, Arizona, United States
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André Guéziec , Gabriel Taubin , Francis Lazarus , William Horn, Simplicial maps for progressive transmission of polygonal surfaces, Proceedings of the third symposium on Virtual reality modeling language, p.25-31, February 16-20, 1998, Monterey, California, United States
[doi> 10.1145/271897.271907]
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P. Heckbert, M. Garland, Survey of Polygonal Surface Simplification Algorithms, Siggraph'97 Course Notes, 1997.
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Peter Lindstrom , David Koller , William Ribarsky , Larry F. Hodges , Nick Faust , Gregory A. Turner, Real-time, continuous level of detail rendering of height fields, Proceedings of the 23rd annual conference on Computer graphics and interactive techniques, p.109-118, August 1996
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Anil Maheshwari , Pat Morin , Jörg-Rüdiger Sack, Progressive TINs: algorithms and applications, Proceedings of the 5th ACM international workshop on Advances in geographic information systems, p.24-29, November 10-14, 1997, Las Vegas, Nevada, United States
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E. Puppo, R. Scopigno, Simplification, LOD, and Multiresolution - Principles and Applications, Eurographics'97 Tutorial Notes, 1997.
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CITED BY 32
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Emanuele Danovaro , Leila De Floriani , Paola Magillo , Enrico Puppo, Representing vertex-based simplicial multi-complexes, Digital and image geometry: advanced lectures, Springer-Verlag New York, Inc., New York, NY, 2001
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Nathaniel Williams , David Luebke , Jonathan D. Cohen , Michael Kelley , Brenden Schubert, Perceptually guided simplification of lit, textured meshes, Proceedings of the 2003 symposium on Interactive 3D graphics, April 27-30, 2003, Monterey, California
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Marc Alexa , Johannes Behr , Daniel Cohen-Or , Shachar Fleishman , David Levin , Claudio T. Silva, Computing and Rendering Point Set Surfaces, IEEE Transactions on Visualization and Computer Graphics, v.9 n.1, p.3-15, January 2003
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Tan-Chi Ho , Yi-Chun Lin , Jung-Hong Chuang , Chi-Han Peng , Yu-Jung Cheng, User-assisted mesh simplification, Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications, June 14-April 17, 2006, Hong Kong, China
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Emanuele Danovaro , Laura Papaleo , Davide Sobrero , Marco Attene , Waqar Saleem, Advanced remote inspection and download of 3D shapes, Proceedings of the twelfth international conference on 3D web technology, April 15-18, 2007, Perugia, Italy
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David Kasik , Andreas Dietrich , Enrico Gobbetti , Fabio Marton , Dinesh Manocha , Philipp Slusallek , Abe Stephens , Sung-Eui Yoon, Massive model visualization techniques: course notes, ACM SIGGRAPH 2008 classes, August 11-15, 2008, Los Angeles, California
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INDEX TERMS
Primary Classification:
E.
Data
E.4
CODING AND INFORMATION THEORY
Subjects:
Data compaction and compression
Additional Classification:
G.
Mathematics of Computing
G.4
MATHEMATICAL SOFTWARE
Subjects:
Algorithm design and analysis
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.3
Picture/Image Generation
Subjects:
Display algorithms
I.3.5
Computational Geometry and Object Modeling
Subjects:
Curve, surface, solid, and object representations;
Geometric algorithms, languages, and systems
I.3.7
Three-Dimensional Graphics and Realism
Subjects:
Virtual reality
General Terms:
Algorithms,
Design,
Experimentation,
Measurement,
Performance,
Theory
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