| Uniform versus priority dropping for layered video |
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Applications, Technologies, Architectures, and Protocols for Computer Communication
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Proceedings of the ACM SIGCOMM '98 conference on Applications, technologies, architectures, and protocols for computer communication
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Vancouver, British Columbia, Canada
Pages: 131 - 143
Year of Publication: 1998
ISBN:1-58113-003-1
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Authors
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Sandeep Bajaj
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Xerox Palo Alto Research Center, 3333 Coyote Hill Road, Palo Alto, CA
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Lee Breslau
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Xerox Palo Alto Research Center, 3333 Coyote Hill Road, Palo Alto, CA
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Scott Shenker
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Xerox Palo Alto Research Center, 3333 Coyote Hill Road, Palo Alto, CA
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| Bibliometrics |
Downloads (6 Weeks): 19, Downloads (12 Months): 34, Citation Count: 12
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ABSTRACT
In this paper, we analyze the relative merits of uniform versus priority dropping for the transmission of layered video. We first present our original intuitions about these two approaches, and then investigate the issue more thoroughly through simulations and analysis in which we explicitly model the performance of layered video applications. We compare both their performance characteristics and incentive properties, and find that the performance benefit of priority dropping is smaller than we expected, while uniform dropping has worse incentive properties than we previously believed.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Sandeep Bajaj, Lee Breslau, and Scott, Shenker. Uniform versus priority dropping for layered video -extended version. Preprint, June 1998.
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