| Texture mapping for cel animation |
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International Conference on Computer Graphics and Interactive Techniques
archive
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
table of contents
Pages: 435 - 446
Year of Publication: 1998
ISBN:0-89791-999-8
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Downloads (6 Weeks): 7, Downloads (12 Months): 53, Citation Count: 22
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Kendall E. Atkinson. An Introduction to Numerical Analysis. John Wiley & Sons, New York, 1988.
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Michael Kass, Andrew Witkin, and Demetri Terzopoulos. Snakes: Active Contour Models. International Journal of Computer Vision, pages 321-331, 1988.
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Barbara Robertson. Disney Lets CAPS out of the Bag. Computer Graphics World, pages 58-64, July 1994.
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Walter Roberts Sabiston. Extracting 3D Motion from Hand- Drawn Animated Figures. M.Sc. Thesis, Massachusetts Institute of Technology, 1991.
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Frank Thomas and Ollie Johnston. Disney Animation: The Illusion of Life. Walt Disney Productions, New York, 1981.
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Walt Disney Home Video. Aladdin and the King of Thieves. Distributed by Buena Vista Home Video, Dept. CS, Burbank, CA, 91521. Originally released in 1992 as a motion picture.
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CITED BY 22
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Ian Buck , Adam Finkelstein , Charles Jacobs , Allison Klein , David H. Salesin , Joshua Seims , Richard Szeliski , Kentaro Toyama, Performance-driven hand-drawn animation, Proceedings of the 1st international symposium on Non-photorealistic animation and rendering, p.101-108, June 05-07, 2000, Annecy, France
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Ian Buck , Adam Finkelstein , Charles Jacobs , Allison Klein , David H. Salesiny , Joshua Seims , Richard Szeliski , Kentaro Toyama, Performance-driven hand-drawn animation, ACM SIGGRAPH 2006 Courses, July 30-August 03, 2006, Boston, Massachusetts
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Eiji Sugisaki , Yosuke Kazama , Shigeo Morishima , Natsuko Tanaka , Akiko Sato, Anime hair motion design from animation database, Proceedings of the 2006 international conference on Game research and development, p.33-40, December 04-06, 2006, Perth, Australia
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