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Layered depth images
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 25th annual conference on Computer graphics and interactive techniques table of contents
Pages: 231 - 242  
Year of Publication: 1998
ISBN:0-89791-999-8
Authors
Jonathan Shade  Univ. of Washington, Seattle
Steven Gortler  Harvard Univ., MA
Li-wei He  Stanford Univ., Stanford, CA
Richard Szeliski  Microsoft Research
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 41,   Downloads (12 Months): 240,   Citation Count: 138
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Paul S. Heckbert and Henry P. Moreton. Interpolation for Polygon Texture Mapping and Shading. In David Rogers and Rae Earnshaw, editors, State of the Art in Computer Graphics: Visualization and Modeling, pages 101-111. Springer-Verlag, 1991.
 
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R. Kumar, P. Anandan, and K. Hanna. Direct recovery of shape from multiple views: A parallax based approach. In Twelfth International Conference on Pattern Recognition (ICPR'94), volume A, pages 685- 688. IEEE Computer Society Press, Jerusalem, Israel, October 1994.
 
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S. Laveau and O. D. Faugeras. 3-D Scene Representation as a Collection of Images. In Twelfth International Conference on Pattern Recognition (ICPR'94), volume A, pages 689-691. IEEE Computer Society Press, Jerusalem, Israel, October 1994.
 
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Mark Levoy and Turner Whitted. The Use of Points as a Display Primitive. Technical Report 85-022, University of North Carolina, 1985.
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Don E Mitchell. personal communication. 1997.
 
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H. S. Sawhney. 3D Geometry from Planar Parallax. In IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'94), pages 929-934. IEEE Computer Society, Seattle, Washington, June 1994.
 
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Gernot Schaufler and Wolfgang Stfirzlinger. A Three-Dimensional Image Cache for Virtual Reality. In Proceedings of Eurographics '96, pages 227-236. August 1996.
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J.Y.A. Wang and E. H. Adelson. Layered Representation for Motion Analysis. In IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR' 93), pages 361-366. New York, New York, June 1993.
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CITED BY  138

Collaborative Colleagues:
Jonathan Shade: colleagues
Steven Gortler: colleagues
Li-wei He: colleagues
Richard Szeliski: colleagues