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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Briggs92
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Cook84
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Cook87
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Deering88
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Dietz92
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Henry G. Dietz, "Common Subexpression Induction", Proceedings of the 1992 International Conference on Parallel Processing (Saint Charles, Illinois, August 1992). pp. 174-182.
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Ellsworth91
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David Ellsworth, "Parallel Architectures and Algorithms for Real-time Synthesis of High-quality Images using Deferred Shading". Workshop on Algorithms and Parallel VLSI Architectures (Pont-g- Mousson, France, June 12, 1990).
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Eyles97
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John Eyles , Steven Molnar , John Poulton , Trey Greer , Anselmo Lastra , Nick England , Lee Westover, PixelFlow: the realization, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.57-68, August 03-04, 1997, Los Angeles, California, United States
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Gritz96
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Guenter95
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Hanrahan90
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Hill97
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Lastra95
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Anselmo Lastra , Steven Molnar , Marc Olano , Yulan Wang, Real-time programmable shading, Proceedings of the 1995 symposium on Interactive 3D graphics, p.59-ff., April 09-12, 1995, Monterey, California, United States
[doi> 10.1145/199404.199414]
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Leech98
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Jon Leech, "OpenGL Extensions and Restrictions for PixelFlow", Technical Report TR98-019, Department of Computer Science, University of North Carolina at Chapel Hill.
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MasPar90
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MasPar Computer Corporation, MasPar Parallel Application Language (MPL) User Guide, 1990.
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Max81
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Molnar92
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Muchnick97
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Neider93
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Olano98
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Perlin85
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Pixar97
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Pixar Animation Studios, PhotoRealistic RenderMan 3.7 Shading Language Extensions. Pixar animation studios, March 1997.
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Rhoades92
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John Rhoades , Greg Turk , Andrew Bell , Andrei State , Ulrich Neumann , Amitabh Varshney, Real-time procedural textures, Proceedings of the 1992 symposium on Interactive 3D graphics, p.95-100, June 1992, Cambridge, Massachusetts, United States
[doi> 10.1145/147156.147171]
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Slusallek94
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Philipp Slusallek, Thomas Pflaum and Hans-Peter Seidel, "Implementing RenderMan-Practice, Problems and Enhancements", Proceedings of Eurographics '94. In Computer Graphics Forum, v13n3, 1994. pp. 443-454.
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ThinkingMachines89
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Thinking Machines Corporation, Connection Machine Model CM-2 Technical Summary. Thinking Machines Corporation, Version 5.1, May 1989.
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Upstill90
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Steve Upstill, The RenderMan Companion, Addison-Wesley, 1990.
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Whitted81
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CITED BY 34
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John C. Hart , Nate Carr , Masaki Kameya , Stephen A. Tibbitts , Terrance J. Coleman, Antialiased parameterized solid texturing simplified for consumer-level hardware implementation, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.45-53, August 08-09, 1999, Los Angeles, California, United States
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John D. Owens , William J. Dally , Ujval J. Kapasi , Scott Rixner , Peter Mattson , Ben Mowery, Polygon rendering on a stream architecture, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.23-32, August 21-22, 2000, Interlaken, Switzerland
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Eric Chan , Ren Ng , Pradeep Sen , Kekoa Proudfoot , Pat Hanrahan, Efficient partitioning of fragment shaders for multipass rendering on programmable graphics hardware, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware, September 01-02, 2002, Saarbrucken, Germany
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