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Proceedings of the 25th annual conference on Computer graphics and interactive techniques table of contents
Pages: 123 - 132  
Year of Publication: 1998
ISBN:0-89791-999-8
Authors
Gabriel Taubin  IBM T. J. Watson Research Center, Yorktown Heights, NY
André Guéziec  IBM T. J. Watson Research Center, Yorktown Heights, NY
William Horn  IBM T. J. Watson Research Center, Yorktown Heights, NY
Francis Lazarus  IRCOM-SIC, Futuroscope, France
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 3,   Downloads (12 Months): 37,   Citation Count: 59
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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MPEG4/SNHC verification model 5.0, July 1997. ISO/IEC JTC1/- SC29/WG 11 Document N 1820, Caspar Horne (ed.).
 
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E. Catmull and J. Clark. Recursively generated B-spline surfaces on arbitrary topological meshes. Computer Aided Design, 10:350-355, 1978.
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D. Doo and M. Sabin. Behaviour of recursive division surfaces near extraordinary points. Computer Aided Design, 10:356-360, 1978.
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A. Gu6ziec. Surface simplification with variable tolerance. In Second Annual International Symposium on Medical Robotics and Computer Assisted Surgery, pages 132-139, Baltimore, MD, November 1995.
 
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A. Gu6ziec, G. Taubin, E Lazarus, and W. Horn. Cutting and Stitching: Efficient Conversion of a Non-Manifold Polygonal Surface to a Manifold. Technical Report RC-20935, IBM Research, July 1997.
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C. Loop. Smooth subdivision surfaces based on triangles. Master's thesis, Dept. of Mathematics, University of Utah, August 1987.
 
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R. Ronfard and J. Rossignac. Simplifying a triangular mesh with multiple planar constraints. Technical report, IBM Research, 1994.
 
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R. Ronfard and J. Rossignac. Triangulating multiply-connected polygons: A simple, yet efficient algorithm. Computer Graphics Forum, 13(3):C281-C292,1994. Proc. Eurographics'94, Oslo, Norway.
 
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J. Rossignac and E Borrel. Geometric Modeling in Computer Graphics, chapter Multi-resolution 3D approximations for rendering complex scenes, pages 455-465. Springer Verlag, 1993.
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G. Taubin, W.E Horn, E Lazarus, and J. Rossignac. Geometric Coding and VRML. Proceedings of the IEEE, July 1998. (to appear) Also IBM Research TR RC-20925, July 1997.
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CITED BY  59

Collaborative Colleagues:
Gabriel Taubin: colleagues
André Guéziec: colleagues
William Horn: colleagues
Francis Lazarus: colleagues