| Using decision tree confidence factors for multi-agent control |
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International Conference on Autonomous Agents
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Proceedings of the second international conference on Autonomous agents
table of contents
Minneapolis, Minnesota, United States
Pages: 86 - 91
Year of Publication: 1998
ISBN:0-89791-983-1
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Authors
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Peter Stone
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Computer Science Department, Carnegie Mellon University, Pittsburgh, PA
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Manuela Veloso
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Computer Science Department, Carnegie Mellon University, Pittsburgh, PA
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Downloads (6 Weeks): 8, Downloads (12 Months): 40, Citation Count: 4
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Mike Bowling, Peter Stone, and Manuela Veloso. Predictive memory for an inaccessible environment. In Pro. ceedings of the {ROS-96 Workshop on RoboCup, pages 28-34, Osaka, Japan, November 1996.
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Andrew Garland and Richard Alterman. Multiagent learning through collective memory. In Adaptation, Co. evolution and Learning in Multiagent Systems: Papers from the 1996 AAA{ Spring Symposium, pages 33-38, Menlo Park,CA, March 1996. AAAI Press. AAAI Technical Report SS-96-01.
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Jong-Hwan Kim, editor. Proceedings of the Micro-Robot World Cup Soccer Tournament, Taejon, Korea, November 1996.
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ttiroaki Kitano, Yasuo Kuniyoshi, Itsuki Noda, Minoru Asada, Hitoshi Matsubara, and Eiichi Osawa. RoboCup: A challenge problem for AI. Air Magazine, 18(1):73-85, Spring 1997.
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Hitoshi Matsubara, Itsuld Node, and Kazuo Hiraki. Learning of cooperative actions in multi-agent systems: a case study of pass play in soccer. In Adaptation, Co. evolution and Learning in Multiagent Systems: Papers from the 1996 AAAir Spring Symposium, pages 63--67, Menlo Park, CA, March 1996. AAAI Press. AAAI Technical Report SS-96-01.
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Itstttd Nods and Hitoshi Matsubara. Soccer server and researches on multi-agent systems. In Proceedings of the IROS-96 Workshop on RoboCup, November 1996.
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Michael K. Sabots. Dynasim user guide.
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Michael K. Sahota, Alan K. Mackworth, Rod A. Barman, and Stewart J. Kingdom Real-time control of soccer-playing robots using off-board vision: the dynamite testbed. In IEEE International Conference on Systems, Man, and Cybernetics, pages 3690-3663, 1995,
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Randy Sargent, Bill Bailey, Carl Witty, and Anne Wright. Dynamic object capture using fast vision tracking. Air Magazine, 18(1):65-72, Spring 1997.
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Peter Stone and Manuela Veloso. Beating a defender in robotic soccer: Memory-based learning of a continuous function. In David S. Touretzky, Michael C. Mozer, and Michael E. Hasselmo, editors, Advances in Neu. ral irnformation Processing Systems 8, pages 896-902, Cambridge, MA, 1996. MIT Press.
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Peter Stone and Manuela Veloso. A layered approach to learning client behaviors in the RoboCup soccer server. Applied Artificial Intelligence, 12, 1998. In Press.
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