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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Jerome Brunet. Acts of Meaning. Harvard University Press, Cambridge, MA, 1990.
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James C. Lester , Sharolyn A. Converse , Susan E. Kahler , S. Todd Barlow , Brian A. Stone , Ravinder S. Bhogal, The persona effect: affective impact of animated pedagogical agents, Proceedings of the SIGCHI conference on Human factors in computing systems, p.359-366, March 22-27, 1997, Atlanta, Georgia, United States
[doi> 10.1145/258549.258797]
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A. Bryan Loyall and Joseph Bates. Hap: A reactive, adaptive architecture for agents. Technical Report OMU-CS-91-147, Carnegie Mellon University, 1991.
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A. Bryan Loyall and Joseph Bates. Real-time control of animated broad agents. In Proceedings of the Fifteenth Annual Conference of the Cognitive Science Society, Boulder, Colorado, June I993.
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Nils J. Nilsson. Action networks. In Josh Tenenberg, Jay Weber, and James Allen, editors, Proceedings .from the Rochester Planning Workshop: From Formal Systerns to Practical Systems, number 284 in Computer Science Technical Report, pages 36-68, Rochester, NY, April 1989. University of Rochester Computer Science.
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Tom Porter. Depicting perception, thought, and ation in toy story. In First international Conference on Autonomous Agents, February 1997. Invited Talk.
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Scott Neal Reilly. Believable Social and Emotional Agents. PhD thesis, Carnegie Mellon University, 1996. GMU-CS-96-138.
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Phoebe Sengers. Symptom management for schizophrenic agents. In AAAI-96, volume 2, page 1369, Menlo Park, CA, 1996. AAAI Press.
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Brian A, Stone. Dynamically sequencing an animated pedagogical agent. In Proceedings of the Thirteenth National Conference on Artificial Intelligence, pages 424- 431, Portland, OR, August 1996.
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Frank Thomas and Ollie Johnston. Disney Animation: The Illusion o.f Life. Abbeville Press, New York, 1981.
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Peter Wavish and Michael Graham. A situated action approach to implementing characters in computer games. AAI, 10, 1996.
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CITED BY 10
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Carey E. Heckman , Jacob O. Wobbrock, Put your best face forward: anthropomorphic agents, e-commerce consumers, and the law, Proceedings of the fourth international conference on Autonomous agents, p.435-442, June 03-07, 2000, Barcelona, Spain
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James C. Lester , Luke S. Zettlemoyer , Joël P. Grégoire , William H. Bares, Explanatory lifelike avatars: performing user-centered tasks in 3D learning environments, Proceedings of the third annual conference on Autonomous Agents, p.24-31, April 1999, Seattle, Washington, United States
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K. Dautenhahn , M. Walters , S. Woods , K. L. Koay , C. L. Nehaniv , A. Sisbot , R. Alami , T. Siméon, How may I serve you?: a robot companion approaching a seated person in a helping context, Proceeding of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction, March 02-03, 2006, Salt Lake City, Utah, USA
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