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Do the thing right: an architecture for action-expression
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Source International Conference on Autonomous Agents archive
Proceedings of the second international conference on Autonomous agents table of contents
Minneapolis, Minnesota, United States
Pages: 24 - 31  
Year of Publication: 1998
ISBN:0-89791-983-1
Author
Phoebe Sengers  Department of Computer Science and Program in Literary and Cultural Theory, Carnegie Mellon University, Pittsburgh, PA
Sponsors
IEEE : Institute of Electrical and Electronics Engineers
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGART: ACM Special Interest Group on Artificial Intelligence
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 4,   Downloads (12 Months): 23,   Citation Count: 10
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
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Philip E. Agre and David Chapman. Pengi: An implementation of a theory of activity. In Proceedings of the Sixth National Conference on Artificial Intelligence, July 1987.
 
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Rodney Brooks. A robust layered control system for a mobile robot. IEEE Journal of Robotics and Automa. tion, RA-2:14-23, April 1986.
 
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Jerome Brunet. Acts of Meaning. Harvard University Press, Cambridge, MA, 1990.
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9
M,P. Georgeff and F.F. Ingrand. Decision-making in an embedded reasoning system, in Proceedings of the Eleventh International Joint Conference on Artificial Intelligence (IJCAI.89), pages 972-978, Detroit, MI, 1989.
 
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A. Bryan Loyall and Joseph Bates. Hap: A reactive, adaptive architecture for agents. Technical Report OMU-CS-91-147, Carnegie Mellon University, 1991.
 
16
A. Bryan Loyall and Joseph Bates. Real-time control of animated broad agents. In Proceedings of the Fifteenth Annual Conference of the Cognitive Science Society, Boulder, Colorado, June I993.
 
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Nils J. Nilsson. Action networks. In Josh Tenenberg, Jay Weber, and James Allen, editors, Proceedings .from the Rochester Planning Workshop: From Formal Systerns to Practical Systems, number 284 in Computer Science Technical Report, pages 36-68, Rochester, NY, April 1989. University of Rochester Computer Science.
 
19
Tom Porter. Depicting perception, thought, and ation in toy story. In First international Conference on Autonomous Agents, February 1997. Invited Talk.
 
20
Scott Neal Reilly. Believable Social and Emotional Agents. PhD thesis, Carnegie Mellon University, 1996. GMU-CS-96-138.
 
21
Phoebe Sengers. Symptom management for schizophrenic agents. In AAAI-96, volume 2, page 1369, Menlo Park, CA, 1996. AAAI Press.
 
22
Brian A, Stone. Dynamically sequencing an animated pedagogical agent. In Proceedings of the Thirteenth National Conference on Artificial Intelligence, pages 424- 431, Portland, OR, August 1996.
 
23
Frank Thomas and Ollie Johnston. Disney Animation: The Illusion o.f Life. Abbeville Press, New York, 1981.
 
24
Peter Wavish and Michael Graham. A situated action approach to implementing characters in computer games. AAI, 10, 1996.

CITED BY  10