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Towards more realistic sound in VRML
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Source Virtual Reality Modeling Language Symposium archive
Proceedings of the third symposium on Virtual reality modeling language table of contents
Monterey, California, United States
Pages: 95 - 100  
Year of Publication: 1998
ISBN:1-58113-022-8
Author
Sean Ellis  Superscape VR plc., Cromwell House, Bartley Wood, Hook, Hants RG27 9XA, England
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCOMM: ACM Special Interest Group on Data Communication
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 1,   Downloads (12 Months): 9,   Citation Count: 1
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Fisher, Interactive Digital Filter Design, University of York Web ~ Publishing,~ http://dcpul.cs.york.ac.uk:6666/~fisher/ mkfi!ter/ .
 
2
Meldrum, .I'., The Z-transform, University of Strathclyde Web Publishing, http://www.spd.eee.strath.ac.uld~interact/ ztransf o rm/pa g e l. html .
 
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Rob!nson, A., "Infinite impulse Response Filters", Speech Analysis, Cambridge University Web Publishing, http://svriCww.e n g. cam. a c. uld~ aj r/Sp e e c hA nal ys is/n o d e15. h tm l .
 
5
Sun Microsystems Inc., The Java 3D API Specification, Sun Mierosystems Web Publishing, http://java.sun.com/ products/java.media/3D/forDevelopers/3Dguide/.
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9
VRML Consortium et al., The" Virtual Reality Modeling Language, ISO//EC DIS 14772-1, 4 April 1997.