|
ABSTRACT
Two user studies were performed to evaluate the effect of level-of-detail (LOD) degradation in the periphery of head-mounted displays on visual search performance. In the first study, spatial detail was degraded by reducing resolution. In the second study, detail was degraded in the color domain by using grayscale in the periphery. In each study, 10 subjects were given a complex search task that required users to indicate whether or not a target object was present among distracters. Subjects used several different displays varying in the amount of detail presented. Frame rate, object location, subject input method, and order of display use were all controlled. The primary dependent measures were search time on correctly performed trials and the percentage of all trials correctly performed. Results indicated that peripheral LOD degradation can be used to reduce color or spatial visual complexity by almost half in some search tasks with out significantly reducing performance.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
 |
1
|
|
| |
2
|
|
| |
3
|
BARRETTE, R.E. 1986. Flight simulator visual systems--An overview. In Proceedings of the 5th Society of Automotive Engineers Conference on Aerospace Behavioral Engineering Technology: Human Integration Technology: The Cornerstone for Enhancing Human Performance. 193-198.
|
| |
4
|
BISHOP, P. 1986. Binocular vision. In Handbook of Human Perception and Performance, K. Boff, L. Kaufmann, and J. Thomas, Eds. Vol. 1, John Wiley and Sons, New York.
|
 |
5
|
Kellogg S. Booth , M. Philip Bryden , Wiliam B. Cowan , Michael F. Morgan , Brian L. Plante, On the parameters of human visual performance: an investigation of the benefits of antialiasing, Proceedings of the SIGCHI/GI conference on Human factors in computing systems and graphics interface, p.13-19, April 05-09, 1987, Toronto, Ontario, Canada
|
| |
6
|
BRYSON, S. 1993. Virtual reality hardware. In Implementing Virtual Reality. SIGGRAPH 93 Course 43 Notes, ACM, New York, 1.3.1-1.3.26.
|
| |
7
|
DEROSE, T. AND LOUNSBERRY, W. 1993. Multiresolution analysis of arbitrary topological types. Tech. Rep. UW-CSE-93-10-05, Dept. of Computer Science, Univ. of Washington, Seattle, Wash.
|
| |
8
|
FERNIE, A. 1995. Helmet-mounted display with dual resolution. J. Soc. Inf. Display 3, 4 (Dec.), 151-153.
|
 |
9
|
|
| |
10
|
HOWLETT, E. 1992. High-resolution insets in wide-angle head-mounted stereoscopic displays. In Stereoscopic Displays and Applications III. Proceedings of SPIE, vol. 1669. SPIE, Bellingham, Wash., 193-203.
|
 |
11
|
|
| |
12
|
NSF. 1992. Research directions in virtual environments. Report of an NSF Invitational Workshop. Comput. Graph. 26, 3 (Aug.).
|
| |
13
|
|
| |
14
|
PAUSCH, R., SHACKELFORD, M. A., AND PROFFITT, D. 1993. A user study comparing headmounted and stationary displays. In the IEEE 1993 Symposium on Research Frontiers in Virtual Reality. IEEE, New York, 41-45.
|
| |
15
|
REDDY, M. 1995. A perceptual framework for optimizing visual detail in virtual environments. In Proceedings of the Framework for Interactive Virtual Environments (FIVE) Conference. 179-188.
|
| |
16
|
|
| |
17
|
ROSSIGNAC, J. AND BORREL, P. 1992. Multi-resolution 3D approximations for rendering comlex scenes. IBM Res. Rep. RC 17697 (77951), IBM, Yorktown Heights, N.Y. Feb. Also appeared in the IFIP TC 5. WG 5.10 H Conference on Geometric Modeling in Computer Graphics, 1993.
|
| |
18
|
|
 |
19
|
|
| |
20
|
VAN DAM, A. 1993. VR as a forcing function: Software implications of a new paradigm. In the IEEE Symposium on Research Frontiers in Virtual Reality. IEEE, New York, 5-8.
|
| |
21
|
VARSHNEY, A., AGARWAL, P., BROOKS, F., WmGHT, W., AND WEBER, H. 1995. Automatic generation of multiresolution for polygonal models. In the 1st Workshop on Simulation and Interaction in Virtual Environments.
|
| |
22
|
VERLINDEN, J., KESSLER, D., AND HODGES, L. 1993. The Simple Virtual Environment (SVE) library: User's guide. Tech. Rep. GVU-93-24, Georgia Inst. of Technology, Atlanta, Ga. See also http://www.cc, gatech, edu/gvu/virtual/SVE.
|
| |
23
|
|
| |
24
|
WATSON, B., WALKER, N., AND HEDGES, L.F. 1995. A user study evaluating level of detail degradation in the periphery of head-mounted displays. In Proceedings of the Framework for Interactive Virtual Environments (FIVE) Conference. 203-212.
|
| |
25
|
|
| |
26
|
ZRENNER, E., ABRAMOV, I., AKITA, M., COWEY, A., LIWNGSTONE, M., AND VALBERG, A. 1990. Color perception: Retina to cortex. In Visual Perception: The Neurophysiological Foundations, L. Spillman and J. Werner, Eds. Academic Press, San Diego, Calif., 163-204.
|
CITED BY 22
|
|
|
|
|
|
|
|
Takafumi Ienaga , Katsuya Matsunaga , Kazunori Shidoji , Kazuaki Goshi , Yuji Matsuki , Hiroki Nagata, Stereoscopic video system with embedded high spatial resolution images using two channels for transmission, Proceedings of the ACM symposium on Virtual reality software and technology, November 15-17, 2001, Baniff, Alberta, Canada
|
|
|
|
|
|
|
|
|
|
|
|
Andrew T. Duchowski , Nathan Cournia , Brian Cumming , Daniel McCallum , Anand Gramopadhye , Joel Greenstein , Sajay Sadasivan , Richard A. Tyrrell, Visual deictic reference in a collaborative virtual environment, Proceedings of the 2004 symposium on Eye tracking research & applications, p.35-40, March 22-24, 2004, San Antonio, Texas
|
|
|
|
|
|
|
|
|
Stavri G. Nikolov , Timothy D. Newman , Dave R. Bull , Nishan C. Canagarajah , Michael G. Jones , Iain D. Gilchrist, Gaze-contingent display using texture mapping and OpenGL: system and applications, Proceedings of the 2004 symposium on Eye tracking research & applications, p.11-18, March 22-24, 2004, San Antonio, Texas
|
|
|
|
|
|
|
|
|
Yang-Wai Chow , Ronald Pose , Matthew Regan , James Phillips, Human visual perception of region warping distortions, Proceedings of the 29th Australasian Computer Science Conference, p.217-226, January 16-19, 2006, Hobart, Australia
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Andrew T. Duchowski , Arzu Çöltekin, Foveated gaze-contingent displays for peripheral LOD management, 3D visualization, and stereo imaging, ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP), v.3 n.4, p.1-18, December 2007
|
|
|
|
|
|
|
|
|
Andrew T. Duchowski , David Bate , Paris Stringfellow , Kaveri Thakur , Brian J. Melloy , Anand K. Gramopadhye, On spatiochromatic visual sensitivity and peripheral color LOD management, ACM Transactions on Applied Perception (TAP), v.6 n.2, p.1-18, February 2009
|
|
|
|
INDEX TERMS
Primary Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
H.1.2
User/Machine Systems
Subjects:
Human factors
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Theory and methods;
Screen design (e.g., text, graphics, color)
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.7
Three-Dimensional Graphics and Realism
Subjects:
Virtual reality
General Terms:
Experimentation,
Human Factors
Keywords:
detail management,
high-detail inset,
level of detail,
object simplification,
peripheral degradation,
visual search
REVIEW
"Brad A. Myers : Reviewer"
Two user studies investigated to what extent pictures presented in
the periphery of an image can be degraded compared to the center in a
search task with a head-mounted display. Since eye-tracking was not
used, a square in the center of the di
more...
|