| Bucket-like space partitioning data structures with applications to ray-tracing |
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Annual Symposium on Computational Geometry
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Proceedings of the thirteenth annual symposium on Computational geometry
table of contents
Nice, France
Pages: 11 - 20
Year of Publication: 1997
ISBN:0-89791-878-9
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Authors
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F. Cazals
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iMAGIS/GRAVIR-IMAG, BP 53 - 38041 Grenoble cedex 09, France
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C. Puech
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iMAGIS/GRAVIR-IMAG, BP 53 - 38041 Grenoble cedex 09, France
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Downloads (6 Weeks): 12, Downloads (12 Months): 36, Citation Count: 6
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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D.S. Andrews et al. Further comparison algorithms for geometric intersection problems. In 6th International Symposium on Spatial Data Handling, 1994.
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T. Asano, M. Edahiro, H. Imai, and M. Iri. Practical use of bucketing techniques in computational geometry. In G.T. Toussaint, editor, Computational Geometry. Elsevier, 1985.
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Caz97
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F. Cazals. Combinatorial properties of onedimensional arrangements. Experimental Mathematics, 6(1), 1997.
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CDP95
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F. Cazals, G. Drettakis, and C. Puech. Filtering, clustering and hierarchy construction: a new solution for ray-tracing complex scenes. In EG'95, Maastricht, 1995.
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CS97
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F. Cazals and M. Sbert. Some integral geometry tools to estimate the complexity of 3d scenes. In preparation, 1997.
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dB+96
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M. de Berg et al. Computational geometry by example. Stanford University Press, draft version, 1996.
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O. Devillers. Mdthodes d'optimisation du tracd de rayon. PhD Thesis- Universit# Paris Sud, 1988.
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E. Haines. Personal communication. 1996.
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JdL92
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Erik Jansen and Win de Leeuw. Recursive ray traversal. Ray Tracing News (available at nic.funet.fi:/pub/graphics/misc/RTNews), 5(1), 1992.
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Joseph S. B. Mitchell , David M. Mount , Subhash Suri, Query-sensitive ray shooting, Proceedings of the tenth annual symposium on Computational geometry, p.359-368, June 06-08, 1994, Stony Brook, New York, United States
[doi> 10.1145/177424.178094]
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M. Sbert. An integral geometry based method for fast form-factor computation. Computer Graphics Forum - Eurographics'93, 12(3), 1993.
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CITED BY 6
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Boris Aronov , Hervé Brönnimann , Allen Y. Chang , Yi-Jen Chiang, Cost prediction for ray shooting, Proceedings of the eighteenth annual symposium on Computational geometry, p.293-302, June 05-07, 2002, Barcelona, Spain
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