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Progress on Room 5: a testbed for public interactive semi-formal legal argumentation
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Source International Conference on Artificial Intelligence and Law archive
Proceedings of the 6th international conference on Artificial intelligence and law table of contents
Melbourne, Australia
Pages: 207 - 214  
Year of Publication: 1997
ISBN:0-89791-924-6
Authors
Ronald P. Loui  Department of Computer Science, Washington University, St. Louis, MO
Jeff Norman  Department of Computer Science, Washington University, St. Louis, MO
Joe Altepeter  Department of Computer Science, Washington University, St. Louis, MO
Dan Pinkard  Department of Computer Science, Washington University, St. Louis, MO
Dan Craven  Department of Computer Science, Washington University, St. Louis, MO
Jessica Linsday  Department of Computer Science, Washington University, St. Louis, MO
Mark Foltz  Department of Computer Science, Washington University, St. Louis, MO
Sponsors
SIGART: ACM Special Interest Group on Artificial Intelligence
IAAIL : Intl Asso for Artifical Intel & Law
UMIACS : U of MD Inst for Advanced Comp Studies
University of Melbourne : University of Melbourne
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 5,   Downloads (12 Months): 18,   Citation Count: 17
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Alexy, R. A Theory of Legal Argumentation, Clarendon. 1989.
 
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Allen, L. Wff'n'Proof, Autotelic Instructional Materials, New Haven. 1966.
 
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Bench-Capon, T. et al. "Interacting with knowledge-based systems through dialogue games," Prec. Expert Systems and Their Applications, 1991.
 
5
Cavalli-Sforza, V. and D. Suthers. "Belvedere: an environment for practicing scientific argumentation," Prec. AA~i Workshop on Computational Dialectics, 1994.
 
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Freeman, K. and A. Farley. "A model of argumentation and its application to legal reasoning," forthcoming in AI and Law.
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Gordon, T. "The pleadings game," Prec. ICAIL, 1993.
 
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Gordon, T. and N. Karacapilidis. "The ZENO argumentation framework," working paper on the WWW.
 
11
Hage, J. and B. Verheij. "Reason-based logic," Prec. A,4AI Workshop on Computational Dialectics, 1994.
 
12
Lee, J. Sibyl: a tool for managing group decisions," working paper, Sloan School of Management, 1990.
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Loui, R. "Process and Policy," to appear in Computational Intelligence, 1998.
 
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Loui, R. and W. Chen. "An argument game," technical report, Washington University Computer Science Dept., TR92-47, 1991.
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Rittel, H. and M. Webber. "Dilemmas in a general theory of planning," Policy Sciences 4, 1973.
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Toulmin, S. Uses of Argument, Cambridge, 1958.
 
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CITED BY  17

Collaborative Colleagues:
Ronald P. Loui: colleagues
Jeff Norman: colleagues
Joe Altepeter: colleagues
Dan Pinkard: colleagues
Dan Craven: colleagues
Jessica Linsday: colleagues
Mark Foltz: colleagues