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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Astheimer E, Dai E, GObel M., Knase R., Miiller S., Zachmann, G.: "Realism in Virtual Reality", in: Thalmann N.M., Thalmann D. (Eds.): Artificial Life and Virtual Reality, Wiley & Sons, 1994, pp. 189-210.
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Astheimer P., Felger W., Miiller S.: "Virtual Design: A Generic VR System for Industrial Applications", Computers & Graphics, Vol. 17, No. 6, December 1993, pp. 671--678.
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Cohen M.E, Greenberg D.P., Immel D.S., Broek EL: "An Efficient Radiosity Approach for Realistic Image Synthesis'" IEEE CG&A, Vol. 6, No. 2, March 1986, pp. 26--35.
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MOiler, T.: "Radiosity Techniques for Virtual Reality- Faster Reconstruction and Support for Levels Of Detail", Fourth Intern. Conf. in Central Europe on Computer Graphics and Visualization '96, February 1996, Plzen, Czech Republic.
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Milller S., Seh0ffel E: "Fast Radiosity Repropagation For Interactive Virtual Environments Using A Shadow-Form- Factor-List", Fifth Eurographics Workshop on Rendering (June 1994). In: Sakas G., Shirley P., Miiller S. (F_.ds.): Photorealistic Rendering Techniques, Springer Verlag, 1995, pp. 339-356.
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Myszkowski K., Kunii T.L.: "Texture Mapping as an Alternative for Meshing During Walktrough Animation", Fifth Eurographics Workshop on Rendering (June 1994). In: Sakas G., Shirley P., Mtiller S. (Eds.): Photorealistic Rendering Techniques, Springer Verlag, 1995, pp. 389-400.
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Schliek, C.: "Quantization Techniques for Visualization of High Dynamic Range Pictures", Fifth Eurographics Workshop on Rendering (June 1994). In: Sakas G., Shirley P., Miiller S. (F_,ds.): Photorealistie Rendering Techniques, Springer Verlag, 1995, pp. 7-20.
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Zaehmann G.: "A Language for Describing Behavior of and interaction with Virtual Worlds", VRST '96 (Proceedings of the ACM Symposium on Virtual Reality Software and Technology), July 1996, pp. 143-150.
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