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Reactive environments
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Communications of the ACM archive
Volume 40 ,  Issue 9  (September 1997) table of contents
Pages: 65 - 73  
Year of Publication: 1997
ISSN:0001-0782
Authors
Jeremy R. Cooperstock  department of electrical engineering at McGill University, Montreal, Canada
Sidney S. Fels  Media Integration and Communications Research Laboratories of Advanced Telecommunication Research (ATR), Kyoto, Japan
William Buxton  User Interface Research at Alias, Wavefront and department of computer science at the University of Toronto
Kenneth C. Smith  Electrical and computer engineering, mechanical engineering, computer Science and library and information science at the University of Toronto and computer engineering at the Hong Kong University Science and Technology
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 8,   Downloads (12 Months): 70,   Citation Count: 16
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Buxton, W. Living in augmented reality: Ubiquitous media and reactive environments. In K. Finn, A. Sellen and S. Wilber, Eds. Video Mediated Communication, Erlbaum, NJ. To be published.
 
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Vicente, K. and Rasmussen J. The ecology of human-machine systems II: Mediating "direct perception" in complex work domains. Ecological Psychology 2, 3 (1990), 207-249.
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CITED BY  16


REVIEW

"Eng-Hock Chia : Reviewer"

A fundamental goal in human-computer interaction is to reduce the complexity of operations posed by conventional interfaces and to avoid subjecting the user to information overload. The authors propose computer-augmented, or reacti  more...

Collaborative Colleagues:
Jeremy R. Cooperstock: colleagues
Sidney S. Fels: colleagues
William Buxton: colleagues
Kenneth C. Smith: colleagues