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Implementing virtual reality
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Source Conference on Human Factors in Computing Systems archive
Conference companion on Human factors in computing systems table of contents
Boston, Massachusetts, United States
Pages: 399 - 400  
Year of Publication: 1994
ISBN:0-89791-651-4
Authors
Randy Pausch  Computer Science Department, Thornton Hall, University of Virginia, Charlottesville, VA
Andries van Dam  Brown University
Warren Robinett
Sponsors
SIGCAPH: ACM SIGCAPH Computers and the Physically Handicapped
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGGROUP: ACM Special Interest Group on Supporting Group Work
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
The Virtual Windtunnel Steve Bryson and Creon Levit
 
2
The Distributed Virtual Windtunnel Steve Bryson and Michael Gerald-Yamasaki
 
3
Virtual Planetary Exploration Lewis E. Hitchner
 
4
Virtual Reality on Five Dollars a Day Randy Pausch
 
5
Implementation of Flying, Scaling, and Grabbing in Virtual Worlds Warren Robinett
 
6
Using Virtual Menus in a Virtual Environment Richard H. Jacoby and Stephen R. Ellis
 
7
Three-Dimensional Widgets D. Brookshire Conner et. al.
 
8
Interactive Shadows Kenneth P. Herndon et. al.
 
9
An interactive 3D Toolkit for Constructing 3D Widgets Robert C. Zeleznik et. al.
 
10
A Computational Model for the Stereoscopic Optics of a Head-Mounted Display Warren Robinett and Jannick P. Rolland
 
11
High-Resolution Virtual Reality Michael Deering
 
12
Measurement and Calibration of Static Distortion of Position Data from 3D Trackers Steve Bryson
 
13
On Temporal-Spatial Realism in Virtual Reality Environments Jiandong Liang, Chris Shaw and Mark Green
 
14
A Testbed for Characterizing Dynamic Response of Virtual Environment Spatial Sensors Bernard D. Adelstein, Eric R. Johnston and Stephen R. Ellis
 
15
Effects of Lag and Frame Rate on various tracking Tasks Steve Bryson
 
16
A List of Virtual Reality Technology Vendors Randy Pausch
Collaborative Colleagues:
Randy Pausch: colleagues
Andries van Dam: colleagues
Warren Robinett: colleagues