| ReActor: a system for real-time, reactive animations |
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Conference on Human Factors in Computing Systems
archive
Conference companion on Human factors in computing systems
table of contents
Boston, Massachusetts, United States
Pages: 39 - 40
Year of Publication: 1994
ISBN:0-89791-651-4
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Authors
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J. Eugene Ball
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Microsoft Research, Microsoft Corporation, One Microsoft Way, Redmond, WA
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Daniel T. Ling
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Microsoft Research, Microsoft Corporation, One Microsoft Way, Redmond, WA
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David Pugh
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Microsoft Research, Microsoft Corporation, One Microsoft Way, Redmond, WA
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Tim Skelly
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Microsoft Research, Microsoft Corporation, One Microsoft Way, Redmond, WA
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Andrew Stankosky
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Microsoft Research, Microsoft Corporation, One Microsoft Way, Redmond, WA
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David Thiel
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Microsoft Research, Microsoft Corporation, One Microsoft Way, Redmond, WA
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| Bibliometrics |
Downloads (6 Weeks): 1, Downloads (12 Months): 15, Citation Count: 5
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Baecker, R. and Small, I. Animation at the Interface. In The Art of Human-Computer Interface Design (eds. Laurel, B.) 251-268 Addison-Wesley, Reading, MA, 1990.
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Christopher Codella , Reza Jalili , Lawrence Koved , J. Bryan Lewis , Daniel T. Ling , James S. Lipscomb , David A. Rabenhorst , Chu P. Wang , Alan Norton , Paula Sweeney , Greg Turk, Interactive simulation in a multi-person virtual world, Proceedings of the SIGCHI conference on Human factors in computing systems, p.329-334, May 03-07, 1992, Monterey, California, United States
[doi> 10.1145/142750.142825]
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Brookshire D. Conner , Scott S. Snibbe , Kenneth P. Herndon , Daniel C. Robbins , Robert C. Zeleznik , Andries van Dam, Three-dimensional widgets, Proceedings of the 1992 symposium on Interactive 3D graphics, p.183-188, June 1992, Cambridge, Massachusetts, United States
[doi> 10.1145/147156.147199]
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Hudson, S.E. and Stasko, J.T. Animation Support in a User Interface Toolkit: Flexible, Robust, and Reusable Abstractions. GIT-GVU-93-17, Georgia Institute of Technology, 1993.
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G. Robertson , S. K. Card , J. D. Mackinlay, The cognitive coprocessor architecture for interactive user interfaces, Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology, p.10-18, November 13-15, 1989, Williamsburg, Virginia, United States
[doi> 10.1145/73660.73662]
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CITED BY 5
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George Robertson , Mary Czerwinski , Kevin Larson , Daniel C. Robbins , David Thiel , Maarten van Dantzich, Data mountain: using spatial memory for document management, Proceedings of the 11th annual ACM symposium on User interface software and technology, p.153-162, November 01-04, 1998, San Francisco, California, United States
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David Harel , Itai Segall , Hillel Kugler , Yaki Setty, Crafting game-models using reactive system design, Proceedings of the 2008 Conference on Future Play: Research, Play, Share, November 03-05, 2008, Toronto, Ontario, Canada
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