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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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J.R. Bergen. Theories of visual texture perception. In D. Regan, editor, Vision and Visual Dysfunction, volume 10B, pages 114-134. Macmillian, New York, 1991.
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J.R. Bergen and E. H. Adelson. Early vision and texture perception. Nature, 333(6171):363-364, 1988.
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J.R. Bergen and B. Julesz. Rapid discrimination of visual patterns. IEEE Transactions on Systems Man and Cybernetics, 13:857-863, 1993.
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J.R. Bergen and M. S. Landy. Computational modeling of visual texture segregation. In M. S. Landy and J. A. Movshon, editors, Computational Models of Visual Perception, pages 253-271. MIT Press, Cambridge MA, 1991.
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R J. Burt and E. H. Adelson. The laplacian pyramid as a compact image code. IEEE Transactions on Communications, 31:532-540, 1983.
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C. Chubb and M. S. Landy. Orthogonal distribution analysis: A new approach to the study of texture perception. In M. S. Landy and J. A. Movshon, editors, Computational Models of Visual Perception, pages 291-301. MIT Press, Cambridge MA, 1991.
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A. Gagalowicz. Texture modelling applications. The Visual Computer, 3:186-200, 1987.
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A. Gagalowicz and S. D. Ma. Model driven synthesis of natural textures for 3-D scenes. Computers and Graphics, 10:161-170, 1986.
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N. Graham, A. Sutter, and C. Venkatesan. Spatial-frequency and orientation-selectivity of simple and complex channels in region segregation. Vision Research, 33:1893-1911, 1993.
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B. Julesz. Visual pattern discrimination. IRE Transactions on Information Theory, IT-8:84-92, 1962.
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M. R. Luettgen, W. C. Karl, A. S. Willsky, and R. R. Tenney. Multiscale representations of markov random fields. IEEE Trans. on Signal Processing, 41 (12):3377-3396, 1995.
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S.D. Ma and A. Gagalowicz. Determination of local coordinate systems for texture synthesis on 3-D surfaces. Computers and Graphics, 10:171-176, 1986.
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CITED BY 74
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Alexey Zalesny , Dominik Auf der Maur , Luc Van Gool, Composite textures: emulating building materials and vegetation for 3D models, Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage, November 28-30, 2001, Glyfada, Greece
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Adam W. Bargteil , Funshing Sin , Jonathan E. Michaels , Tolga G. Goktekin , James F. O'Brien, A texture synthesis method for liquid animations, Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation, September 02-04, 2006, Vienna, Austria
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Jianye Lu , Athinodoros S. Georghiades , Andreas Glaser , Hongzhi Wu , Li-Yi Wei , Baining Guo , Julie Dorsey , Holly Rushmeier, Context-aware textures, ACM Transactions on Graphics (TOG), v.26 n.1, p.3-es, January 2007
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Ares Lagae , Craig S. Kaplan , Chi-Wing Fu , Victor Ostromoukhov , Oliver Deussen, Tile-based methods for interactive applications, ACM SIGGRAPH 2008 classes, August 11-15, 2008, Los Angeles, California
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