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Anatomy-based modeling of the human musculature
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 24th annual conference on Computer graphics and interactive techniques table of contents
Pages: 163 - 172  
Year of Publication: 1997
ISBN:0-89791-896-7
Authors
Ferdi Scheepers  Satellite Applications Centre, CSIR, South Africa
Richard E. Parent  Department of Computer and Information Science, The Ohio State University
Wayne E. Carlson  Advanced Computing Center for the Arts and Design, The Ohio State University
Stephen F. May  Advanced Computing Center for the Arts and Design, The Ohio State University
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM Press/Addison-Wesley Publishing Co.  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 19,   Downloads (12 Months): 133,   Citation Count: 48
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
BADLER, N. I. Graphical behaviors and animated agents. In Advanced Techniques in Human Modeling, Animation, and Rendering. ACM SIGGRAPH, July 1992. (SIGGRAPH '92 Course Notes #17).
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DAWSON, H. L. Basic Human Anatomy, 2nd ed. Appleton- Century-Crofts, New York, 1974.
 
5
DUFF, T. Splines in animation and modeling. In SIGGRAPH 1986 Course Notes. ACM SIGGRAPH, Aug. 1986.
 
6
GASCUEL, M.-P. Welding and pinching spline surfaces: New methods for interactive creation of complex objects and automatic fleshing of skeletons. In Graphics Interface '89 Proceedings (June 1989), pp. 20-27.
 
7
GAUDIN, A. J., AND JONES, K. C. Human Anatomy and Physiology. Harcourt Brace Jovanovich, San Diego, 1989.
 
8
GOLDFINGER, E. Human Anatomy for Artists: The Elements of Form. Oxford University Press, New York, 1991.
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HENNE, M. A constraint-based skin model for human figure animation. Master's thesis, University of California, Santa Cruz, Santa Cruz, CA 95064, June 1990.
 
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MAGNENAT-THALMANN, N., AND THALMANN, D. Environment-independent deformations and JLD operators. In Advanced Techniques in Human Modeling, Animation, and Rendering. ACM SIGGRAPH, July 1992. (SIGGRAPH '92 Course Notes # 17).
 
13
MAY, S. F., CARLSON, W., PHILLIPS, F., AND SCHEEP- E~S, F. AL: A language for procedural modeling and animation. Tech. Rep. Osu-ACCAD- 12/96-T~5, ACCAD, The Ohio State University, Dec. 1996.
 
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15
NAHAS, M., HUITRIC, H., AND SAINTOURENS, M. Animation of a B-spline figure. The Visual Computer 3, 5 (1988), 272-276.
 
16
PIEPER, S. Physically-based animation of facial tissue. In State of the Art in Facial Animation. ACM SIGGRAPH, 1989, pp. 71-124. (SIGGRAPH '89 Course Notes #22).
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REEVES, W. T., OSTBY, E. F., AND LEFFLEa, S. J. The Menv modelling and animation environment. Journal of Visualization and Computer Animation 1, 1 (Aug. 1990), 33-40.
 
19
RICHEa, P. Artistic Anatomy. Watson-Guptill Publications, New York, 1981. Translated by Robert Beverly Hale.
 
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SCHEEPERS, F., PARENT, R. E., MAY, S. F., AND CARL- SON, W. E. A procedural approach to modeling and animating the skeletal support of the upper limb. Tech. Rep. OSU- ACCAD-1/96-Tal, ACCAD, The Ohio State University, Jan. 1996.
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STEINDLER, A. Kinesiology of the Human Body, 5th ed. Charles C. Thomas, Springfield, IL, 1977.
 
25
TERZOPOULOS, D., AND WATERS, K. Physically-based facial modeling, analysis, and animation. Journal of Visualization and Computer Animation 1, 2 (Dec. 1990), 73-80.
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WATERS, K. Modeling 3D facial expressions: Tutorial notes. In State of the Art in Facial Animation. ACM SIGGRAPH, 1989, pp. 127-160. (SIGGRAPH '89 Course Notes #22).
 
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WOLFF, g. Anatomy for Artists, 4th ed. H. K. Lewis & Co., London, 1968. Illustrated by George Charlton.

CITED BY  48

Collaborative Colleagues:
Ferdi Scheepers: colleagues
Richard E. Parent: colleagues
Wayne E. Carlson: colleagues
Stephen F. May: colleagues