| Interactive simulation of fire in virtual building environments |
| Full text |
Pdf
(288 KB)
|
| Source
|
International Conference on Computer Graphics and Interactive Techniques
archive
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
table of contents
Pages: 35 - 44
Year of Publication: 1997
ISBN:0-89791-896-7
|
|
Authors
|
|
Richard Bukowski
|
Computer Science Department, University of California, Soda Hall, Berkeley, CA
|
|
Carlo Séquin
|
Computer Science Department, University of California, Soda Hall, Berkeley, CA
|
|
| Sponsor |
|
| Publisher |
ACM Press/Addison-Wesley Publishing Co.
New York, NY, USA
|
| Bibliometrics |
Downloads (6 Weeks): 17, Downloads (12 Months): 93, Citation Count: 7
|
|
|
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
| |
1
|
|
| |
2
|
Bryson, S. The Virtual Windtunnel: A High-Performance Virtual Reality Application. IEEE Virtual Reality Annual International Symposium (Seattle, WA, Sept. 1993), pp. 20-26.
|
 |
3
|
|
 |
4
|
|
 |
5
|
|
 |
6
|
Jonathan D. Cohen , Ming C. Lin , Dinesh Manocha , Madhav Ponamgi, I-COLLIDE: an interactive and exact collision detection system for large-scale environments, Proceedings of the 1995 symposium on Interactive 3D graphics, p.189-ff., April 09-12, 1995, Monterey, California, United States
[doi> 10.1145/199404.199437]
|
| |
7
|
Cremer, J., Keamey, J. and Ko, H. Simulation and Scenario Support for Virtual Environments. Computers and Graphics 20:2, March/April 1996, pp. 199-200.
|
| |
8
|
DeFanti, T.A., Sandin, D.J., Lindahl, G. et. al. High Bandwidth and High Resolution Immersive Interactivity. Ve~7 High Resolution and Quality Imaging (San Jose, CA, 1996), pp. 198-204.
|
| |
9
|
Doi, S., Takei, T., Akiba, Y., et. al. Real-Time Visualization System for Computational Fluid Dynamics. NEC Research and Development 37:1, Jan 1996, pp. 114-123.
|
 |
10
|
|
 |
11
|
|
| |
12
|
Gong, K. and Rowe, L.A. Parallel MPEG-1 Video Encoding. Proc. 1994 Picture Coding Symposium (Sacramento, CA, September 1994).
|
 |
13
|
Michael R. Macedonia , Donald P. Brutzman , Michael J. Zyda , David R. Pratt , Paul T. Barham , John Falby , John Locke, NPSNET: a multi-player 3D virtual environment over the Internet, Proceedings of the 1995 symposium on Interactive 3D graphics, p.93-ff., April 09-12, 1995, Monterey, California, United States
[doi> 10.1145/199404.199419]
|
 |
14
|
|
| |
15
|
Peacock, R.D., Fomey, G.R, Reneke, R et al. CFAST, the Consolidated Model of Fire Growth and Smoke Transport. NIST technical note 1299, U.S. Department of Commerce, Feb. 1993.
|
 |
16
|
|
 |
17
|
|
| |
18
|
Taisei corporation. "Yebisu Garden Palace." Video, 1994.
|
 |
19
|
Michael J. Zyda , David R. Pratt , James G. Monahan , Kalin P. Wilson, NPSNET: constructing a 3D virtual world, Proceedings of the 1992 symposium on Interactive 3D graphics, p.147-156, June 1992, Cambridge, Massachusetts, United States
[doi> 10.1145/147156.147186]
|
|