| Memory access patterns of occlusion-compatible 3D image warping |
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SIGGRAPH/EUROGRAPHICS Conference On Graphics Hardware
archive
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
table of contents
Los Angeles, California, United States
Pages: 35 - 44
Year of Publication: 1997
ISBN:0-89791-961-0
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Authors
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William R. Mark
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Department of Computer Science, University of North Carolina, CB #3175, Sitterson Hill, Chapel Hill, NC
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Gary Bishop
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Department of Computer Science, University of North Carolina, CB #3175, Sitterson Hill, Chapel Hill, NC
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Downloads (6 Weeks): 3, Downloads (12 Months): 18, Citation Count: 3
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Steven J. Gortler, Li wei He, and Michael E Cohen. Rendering layered depth images. Technical Report #97-09, Microsoft Research, Mar 1997. Available at http:/lwww.research.microsoft.com/pubs.
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William R. Mark , Leonard McMillan , Gary Bishop, Post-rendering 3D warping, Proceedings of the 1997 symposium on Interactive 3D graphics, p.7-ff., April 27-30, 1997, Providence, Rhode Island, United States
[doi> 10.1145/253284.253292]
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Nelson Max and Keiichi Ohsaki. Rendering trees from precomputed Z-buffer views. In Patrick M. Hanrahan and Werner Purgathofer, editors, Rendering Techniques '95: Proceedh~gs of the Eurographlcs Rendering Workshop 1995, pages 45-54, Dublin, Ireland, Juno 1995,
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Leonard MeMillan and Gary Bishop. Head-tracked stereoscoplo display using image warping. In S. Fisher, J, Merritt, and B. Bolas, editors, Proceedings SPIE, volume 2409, pages 21-30, San Jose, CA, Feb 1995.
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