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ScienceSpace: lessons for designing immersive virtual realities
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Source Conference on Human Factors in Computing Systems archive
Conference companion on Human factors in computing systems: common ground table of contents
Vancouver, British Columbia, Canada
Pages: 89 - 90  
Year of Publication: 1996
ISBN:0-89791-832-0
Authors
Marilyn C. Salzman  George Mason University, Fairfax, Virginia
R. Bowen Loftin  NASA/Johnson Space Center, Houston, Texas
Chris Dede  George Mason University, Fairfax, Virginia
Deirdre McGlynn  George Mason University, Fairfax, Virginia
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 2,   Downloads (12 Months): 9,   Citation Count: 2
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Dexie, C., Salzman, M., and Loftin, B. The Development of a Virtual World for Learning Newtonian Mechanics. In P. Brusilovsky, P. Kommers, and N. Streitz, Eds., Multimedia, Hypermedia, and Virtual Reality. Springer, Berlin (in press).


Collaborative Colleagues:
Marilyn C. Salzman: colleagues
R. Bowen Loftin: colleagues
Chris Dede: colleagues
Deirdre McGlynn: colleagues