| An introduction to SLX |
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Winter Simulation Conference
archive
Proceedings of the 28th conference on Winter simulation
table of contents
Coronado, California, United States
Pages: 468 - 475
Year of Publication: 1996
ISBN:0-7803-3383-7
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Author
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James O. Henriksen
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Wolverine Software Corporation, 7617 Little River Turnpike, Suite 900, Annandale, VA
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IEEE Computer Society
Washington, DC, USA
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| Bibliometrics |
Downloads (6 Weeks): 3, Downloads (12 Months): 16, Citation Count: 9
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ABSTRACT
SLX is Wolverine Software's "next generation" simulation language. SLX builds on the strengths of Wolverine's GPSS/H (Henriksen & Crain, 1996). It provides powerful simulation capabilities in a modern, C-like language framework. SLX provides a multiplicity of layers, ranging from the SLX kernel, at the bottom, through traditional simulation languages, e.g., GPSS/H, in the middle, to application-specific language dialects and extensions at the top. This paper provides an overview of SLX for readers who are already familiar with simulation. An earlier paper (Henriksen 1995) presented key concepts of the architecture of SLX As of this writing, SLX has been heavily used by a number of alpha testers. Insights gained from our interactions with the software testers will be presented.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Henriksen, J.O., and R.C. Crain. 1996. GPSS/H reference manual, fourth edition. Annandale, VA: Wolverine Software Corporation.
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CITED BY 9
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Thorsten Daum , Robert G. Sargent, Scaling, hierarchical modeling, and reuse in an object-oriented modeling and simulation system, Proceedings of the 31st conference on Winter simulation: Simulation---a bridge to the future, p.1470-1477, December 05-08, 1999, Phoenix, Arizona, United States
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