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An introduction to SLX
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Source Winter Simulation Conference archive
Proceedings of the 28th conference on Winter simulation table of contents
Coronado, California, United States
Pages: 468 - 475  
Year of Publication: 1996
ISBN:0-7803-3383-7
Author
James O. Henriksen  Wolverine Software Corporation, 7617 Little River Turnpike, Suite 900, Annandale, VA
Sponsors
INFORMS/CS : Computer Science TC
SIGSIM: ACM Special Interest Group on Simulation and Modeling
IIE : Institute of Industrial Engineers
SCS : Society for Computer Simulation
ASA : American Statistical Association
NIST : National Institue of Standards & Technology
IEEE-CS : Computer Society
IEEE-SMCS : Systems, Man & Cybernetics Society
ACM: Association for Computing Machinery
Publisher
IEEE Computer Society  Washington, DC, USA
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Downloads (6 Weeks): 3,   Downloads (12 Months): 16,   Citation Count: 9
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ABSTRACT

SLX is Wolverine Software's "next generation" simulation language. SLX builds on the strengths of Wolverine's GPSS/H (Henriksen & Crain, 1996). It provides powerful simulation capabilities in a modern, C-like language framework. SLX provides a multiplicity of layers, ranging from the SLX kernel, at the bottom, through traditional simulation languages, e.g., GPSS/H, in the middle, to application-specific language dialects and extensions at the top. This paper provides an overview of SLX for readers who are already familiar with simulation. An earlier paper (Henriksen 1995) presented key concepts of the architecture of SLX As of this writing, SLX has been heavily used by a number of alpha testers. Insights gained from our interactions with the software testers will be presented.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Henriksen, J.O., and R.C. Crain. 1996. GPSS/H reference manual, fourth edition. Annandale, VA: Wolverine Software Corporation.

CITED BY  9