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Global illumination using local linear density estimation
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Volume 16 ,  Issue 3  (July 1997) table of contents
Pages: 217 - 259  
Year of Publication: 1997
ISSN:0730-0301
Authors
Bruce Walter  Cornell Univ., Ithaca, NY
Philip M. Hubbard  Cornell Univ., Ithaca, NY
Peter Shirley  Cornell Univ., Ithaca, NY
Donald P. Greenberg
Publisher
ACM  New York, NY, USA
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ABSTRACT

This article presents the density estimation framework for generating view-independent global illumination solutions. It works by probabilistically simulating the light flow in an environment with light particles that trace random walks origination at luminaires and then using statistical density estimation techniques to reconstruct the lighting on each surface. By splitting the computation into separate transport and reconstruction stages, we gain many advantages including reduced memory usage, the ability to simulate nondiffuse transport, and natural parallelism. Solutions to several theoretical and practical difficulties in implementing this framework are also described. Light sources that vary spectrally and directionally are integrated into a spectral particle tracer using nonuniform rejection. A new local linear density estimation technique eliminates boundary bias and extends to arbitrary polygons. A mesh decimation algorithm with perceptual calibration is introduced to simplify the Gouraud-shaded representation of the solution for interactive display.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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CITED BY  13

Collaborative Colleagues:
Bruce Walter: colleagues
Philip M. Hubbard: colleagues
Peter Shirley: colleagues
Donald P. Greenberg: colleagues