ACM Home Page
Please provide us with feedback. Feedback
Lodestar: an octree-based level of detail generator for VRML
Full text PdfPdf (759 KB)
Source 3D technologies for the World Wide Web archive
Proceedings of the second symposium on Virtual reality modeling language table of contents
Monterey, California, United States
Pages: 125 - 132  
Year of Publication: 1997
ISBN:0-89791-886-X
Author
Dieter Schmalstieg  Vienna University of Technology, Austria
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCOMM: ACM Special Interest Group on Data Communication
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 4,   Downloads (12 Months): 16,   Citation Count: 2
Additional Information:

references   cited by   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/253437.253473
What is a DOI?

REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

1
2
 
3
 
4
A. Narkhede, D. Manocha: Fast Polygon Triangulation Based On Seidel's Algorithm. Graphics Gems V, Academic Press, pp. 394-397 (1995)
5
 
6
Jarek Rossignac, Paul Borrel: Multi-Resolution 3D Approximation for Rendering Complex Scenes. IFIP TC 5.WG 5.10 H Conference on Geometric Modeling in Computer Graphics (1993)
 
7
 
8
D. Schmalstieg, M. Gervautz: Demand-Driven Geometry Transmission for Distributed Virtual Environments. Computer Graphics Forum (Proc. EUROGRAPHICS '96), Vol. 15, No. 3, pp. 421-433 (1996)
9
 
10
SGI: OpenGL Programming Guide, Addison-Wesley (1993)
11