ACM Home Page
Please provide us with feedback. Feedback
V-COLLIDE: accelerated collision detection for VRML
Full text PdfPdf (913 KB)
Source 3D technologies for the World Wide Web archive
Proceedings of the second symposium on Virtual reality modeling language table of contents
Monterey, California, United States
Pages: 117 - ff.  
Year of Publication: 1997
ISBN:0-89791-886-X
Authors
Thomas C. Hudson  Department of Computer Science, Sitterson Hall, University of North Carolina, Chapel Hill, NC
Ming C. Lin  U.S. Army Research Office and Department of Computer Science, Sitterson Hall, University of North Carolina, Chapel Hill, NC
Jonathan Cohen  Department of Computer Science, Sitterson Hall, University of North Carolina, Chapel Hill, NC
Stefan Gottschalk  Department of Computer Science, Sitterson Hall, University of North Carolina, Chapel Hill, NC
Dinesh Manocha  Department of Computer Science, Sitterson Hall, University of North Carolina, Chapel Hill, NC
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCOMM: ACM Special Interest Group on Data Communication
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 4,   Downloads (12 Months): 44,   Citation Count: 28
Additional Information:

references   cited by   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/253437.253472
What is a DOI?

REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
H. Z. Andersson. VRML Behaviour- a proposal. http :llwww.l ysator.liu.sel'zaplvr_prop 1.html.
 
2
G. Bell, R. Carey, and C. Marrin. The Virtual Reality Modeling Language Specification Version 2.0. http:l/vag.vrml.org/VRML2.0/FINAIJ, August 1996.
3
4
5
 
6
M. Held, J.T. Klosowski, and J.S.B. Mitchell. Evaluation of collision detection methods for virtual reality fly-throughs. In Canadian Conference on Computational Geometry, 1995.
 
7
8
 
9
John Nagle. Personal Communication, 29 October 1996.
 
10
B. Roehl. Distributed Virtual Reality - An Overview. http:Hsunee.uwaterloo.ca/'broehl/distrib.html. June 1995.
 
11
B. Roehl. Some Thoughts on Behavior in VR Systems. http://sunee.uwaterloo.ca/-broehl/behav.html. August 1995.
 
12
IETF Work-in-progress. Universal Resource Name. http:/Iservices.bunyip.com: 8000/research/ietf/urnietf.
 
13

CITED BY  28

Collaborative Colleagues:
Thomas C. Hudson: colleagues
Ming C. Lin: colleagues
Jonathan Cohen: colleagues
Stefan Gottschalk: colleagues
Dinesh Manocha: colleagues