| V-COLLIDE: accelerated collision detection for VRML |
| Full text |
Pdf
(913 KB)
|
| Source
|
3D technologies for the World Wide Web
archive
Proceedings of the second symposium on Virtual reality modeling language
table of contents
Monterey, California, United States
Pages: 117 - ff.
Year of Publication: 1997
ISBN:0-89791-886-X
|
|
Authors
|
|
Thomas C. Hudson
|
Department of Computer Science, Sitterson Hall, University of North Carolina, Chapel Hill, NC
|
|
Ming C. Lin
|
U.S. Army Research Office and Department of Computer Science, Sitterson Hall, University of North Carolina, Chapel Hill, NC
|
|
Jonathan Cohen
|
Department of Computer Science, Sitterson Hall, University of North Carolina, Chapel Hill, NC
|
|
Stefan Gottschalk
|
Department of Computer Science, Sitterson Hall, University of North Carolina, Chapel Hill, NC
|
|
Dinesh Manocha
|
Department of Computer Science, Sitterson Hall, University of North Carolina, Chapel Hill, NC
|
|
| Sponsors |
|
| Publisher |
|
| Bibliometrics |
Downloads (6 Weeks): 4, Downloads (12 Months): 44, Citation Count: 28
|
|
|
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
| |
1
|
H. Z. Andersson. VRML Behaviour- a proposal. http :llwww.l ysator.liu.sel'zaplvr_prop 1.html.
|
| |
2
|
G. Bell, R. Carey, and C. Marrin. The Virtual Reality Modeling Language Specification Version 2.0. http:l/vag.vrml.org/VRML2.0/FINAIJ, August 1996.
|
 |
3
|
|
 |
4
|
Jonathan D. Cohen , Ming C. Lin , Dinesh Manocha , Madhav Ponamgi, I-COLLIDE: an interactive and exact collision detection system for large-scale environments, Proceedings of the 1995 symposium on Interactive 3D graphics, p.189-ff., April 09-12, 1995, Monterey, California, United States
[doi> 10.1145/199404.199437]
|
 |
5
|
|
| |
6
|
M. Held, J.T. Klosowski, and J.S.B. Mitchell. Evaluation of collision detection methods for virtual reality fly-throughs. In Canadian Conference on Computational Geometry, 1995.
|
| |
7
|
|
 |
8
|
|
| |
9
|
John Nagle. Personal Communication, 29 October 1996.
|
| |
10
|
B. Roehl. Distributed Virtual Reality - An Overview. http:Hsunee.uwaterloo.ca/'broehl/distrib.html. June 1995.
|
| |
11
|
B. Roehl. Some Thoughts on Behavior in VR Systems. http://sunee.uwaterloo.ca/-broehl/behav.html. August 1995.
|
| |
12
|
IETF Work-in-progress. Universal Resource Name. http:/Iservices.bunyip.com: 8000/research/ietf/urnietf.
|
| |
13
|
|
CITED BY 28
|
|
|
|
|
|
|
|
Gordon Lescinsky , Costa Touma , Alex Goldin , Max Fudim , Amit Cohen, Interactive scene manipulation in the Virtue3D system, Proceeding of the seventh international conference on 3D Web technology, p.127-135, February 24-28, 2002, Tempe, Arizona, USA
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Klaus Weinert , Andreas Zabel , Heinrich Müller , Petra Kersting, Optimizing of NC tool paths for five-axis milling using evolutionary algorithms on wavelets, Proceedings of the 8th annual conference on Genetic and evolutionary computation, July 08-12, 2006, Seattle, Washington, USA
|
|
|
|
|
|
Marcello Carrozzino , Franco Tecchia , Sandro Bacinelli , Carlo Cappelletti , Massimo Bergamasco, Lowering the development time of multimodal interactive application: the real-life experience of the XVR project, Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology, p.270-273, June 15-17, 2005, Valencia, Spain
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|