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QOTA: a fast, multi-purpose algorithm for terrain following in virtual environments
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Proceedings of the second symposium on Virtual reality modeling language table of contents
Monterey, California, United States
Pages: 59 - ff.  
Year of Publication: 1997
ISBN:0-89791-886-X
Authors
John W. Barrus  MERL - A Mitsubishi Electric Research Laboratory
Richard C. Waters  MERL - A Mitsubishi Electric Research Laboratory
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCOMM: ACM Special Interest Group on Data Communication
Publisher
ACM  New York, NY, USA
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Samet H. (1989) Spatial Data Structures: Quadtrees, Octrees and Other Hierarchical Methods, Addison Wesley, Reading MA.
 
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Waters R.C., Anderson D.B., Barrus J.W., Brogan D.C., Casey M.A., McKeown S.G., Nitta T., Stems I.B., Yerazunis W.S. (1996) Diamond Park And Spline: A Social Virtual Reality System With 3D Animation, Spoken Interaction, And Runtime Modifiability, MERL technical report 96-02a, November 1996.


Collaborative Colleagues:
John W. Barrus: colleagues
Richard C. Waters: colleagues