| Real-time occlusion culling for models with large occluders |
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Symposium on Interactive 3D Graphics
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Proceedings of the 1997 symposium on Interactive 3D graphics
table of contents
Providence, Rhode Island, United States
Pages: 83 - ff.
Year of Publication: 1997
ISBN:0-89791-884-3
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Authors
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Satyan Coorg
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Computer Graphics Group, MIT Laboratory for Computer Science
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Seth Teller
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Computer Graphics Group, MIT Laboratory for Computer Science
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Downloads (6 Weeks): 6, Downloads (12 Months): 38, Citation Count: 36
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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GARLICK, B., BAUM, D. R., AND WINGET, J. M. Interactive Viewing of Large Geometric Databases Using Multiprocessor Graphics Workstations. Siggraph '90 Course Notes (Parallel Algorithms and Architectures for 31) Image Generation) (1990).
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David Luebke , Chris Georges, Portals and mirrors: simple, fast evaluation of potentially visible sets, Proceedings of the 1995 symposium on Interactive 3D graphics, p.105-ff., April 09-12, 1995, Monterey, California, United States
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XIONG, R. A Stratified Rendering Algorithm for Virtual Walkthroughs of Large Environments. Masters Thesis, EECS Department, MIT, May 1996.
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CITED BY 36
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Yiorgos Chrysanthou , Daniel Cohen-Or , Eyal Zadicario, Viewspace partitioning of densely occluded scenes, Proceedings of the fourteenth annual symposium on Computational geometry, p.413-414, June 07-10, 1998, Minneapolis, Minnesota, United States
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T. Hudson , D. Manocha , J. Cohen , M. Lin , K. Hoff , H. Zhang, Accelerated occlusion culling using shadow frusta, Proceedings of the thirteenth annual symposium on Computational geometry, p.1-10, June 04-06, 1997, Nice, France
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Daniel Meneveaux , Kadi Bouatouch , Gilles Subrenat , Philippe Blasi, Efficient clustering and visibility calculation for global illumination, Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa, February 03-05, 2003, Cape Town, South Africa
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J. Willmott , L. I. Wright , D. B. Arnold , A. M. Day, Rendering of large and complex urban environments for real time heritage reconstructions, Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage, November 28-30, 2001, Glyfada, Greece
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Türker Yilmaz , Uğur Güdükbay , Varol Akman, Modeling and visualization of complex geometric environments, Geometric modeling: techniques, applications, systems and tools, Kluwer Academic Publishers, Norwell, MA, 2004
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Daniel Aliaga , Jon Cohen , Andrew Wilson , Eric Baker , Hansong Zhang , Carl Erikson , Kenny Hoff , Tom Hudson , Wolfgang Stuerzlinger , Rui Bastos , Mary Whitton , Fred Brooks , Dinesh Manocha, MMR: an interactive massive model rendering system using geometric and image-based acceleration, Proceedings of the 1999 symposium on Interactive 3D graphics, p.199-206, April 26-29, 1999, Atlanta, Georgia, United States
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Jatin Chhugani , Budirijanto Purnomo , Shankar Krishnan , Jonathan Cohen , Suresh Venkatasubramanian , David S. Johnson , Subodh Kumar, vLOD: High-Fidelity Walkthrough of Large Virtual Environments, IEEE Transactions on Visualization and Computer Graphics, v.11 n.1, p.35-47, January 2005
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William V. Baxter, III , Avneesh Sud , Naga K. Govindaraju , Dinesh Manocha, GigaWalk: interactive walkthrough of complex environments, Proceedings of the 13th Eurographics workshop on Rendering, June 26-28, 2002, Pisa, Italy
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David Kasik , Andreas Dietrich , Enrico Gobbetti , Fabio Marton , Dinesh Manocha , Philipp Slusallek , Abe Stephens , Sung-Eui Yoon, Massive model visualization techniques: course notes, ACM SIGGRAPH 2008 classes, August 11-15, 2008, Los Angeles, California
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