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An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments
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Source Symposium on Interactive 3D Graphics archive
Proceedings of the 1997 symposium on Interactive 3D graphics table of contents
Providence, Rhode Island, United States
Pages: 35 - ff.  
Year of Publication: 1997
ISBN:0-89791-884-3
Authors
Doug A. Bowman  Graphics, Visualization, and Usability Center, College of Computing, Georgia Institute of Technology
Larry F. Hodges  801 Atlantic Drive, Atlanta, GA, and Graphics, Visualization, and Usability Center, College of Computing, Georgia Institute of Technology
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 30,   Downloads (12 Months): 170,   Citation Count: 76
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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D. Bowman and L. Hodges. "User Interface Constraints for immersive Virtual Environment Applications." Graphics, Visualization, and Usability Center Technical Report GIT- GVU-95-26, 1995.
 
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D. Kessler, R. Kooper, and J. Verlinden. '`The Simple Virtual Environment Library Version 1.5 User's Guide." Available at http://www.cc.gatech.edu/gvu/virtual/SVE/.
 
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CITED BY  76

Collaborative Colleagues:
Doug A. Bowman: colleagues
Larry F. Hodges: colleagues