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Do story agents use rocking chairs? The theory and implementation of one model for computational narrative
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Source International Multimedia Conference archive
Proceedings of the fourth ACM international conference on Multimedia table of contents
Boston, Massachusetts, United States
Pages: 317 - 328  
Year of Publication: 1997
ISBN:0-89791-871-1
Author
Kevin M. Brooks  MIT Media Lab, 20 Ames St., Rm. E15-430, Cambridge, MA
Sponsors
SIGMOD: ACM Special Interest Group on Management of Data
SIGAPP: ACM Special Interest Group on Applied Computing
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
SIGCOMM: ACM Special Interest Group on Data Communication
SIGIR: ACM Special Interest Group on Information Retrieval
SIGLINK: Hypertext, Hypermedia, and Web
SIGBIO: ACM Special Interest Group on Biomedical Computing
SIGOPS: ACM Special Interest Group on Operating Systems
SIGCAPH: ACM SIGCAPH Computers and the Physically Handicapped
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGGROUP: ACM Special Interest Group on Supporting Group Work
SIGMIS: ACM Special Interest Group on Management Information Systems
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 2,   Downloads (12 Months): 43,   Citation Count: 15
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Branigan, E. Narrative Comprehension and Film. Sightlines, ed. E. Buscombe. Vol. 1. Routledge, New York, New York, 1992.
 
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Bruckman, A. The Combinatorics of Storytelling: Mystery Train Interactive. Interactive Cinema Group internal paper, MIT Media Lab (April, 1990). (Available by contacting the Interactive Cinema Group of the MIT Media Lab at the author's address.)
 
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Carr, D. Time, Narrative, and History. 1 ed. Studies in Phenomenology and Existential Philosophy, ed. J.M. Edie. Vol. 1. Indiana University Press, Bloomington, 1986.
 
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Chatman, S. Story and Discourse - Narrative Structure in Fiction and Film. 1 ed. Cornell University Press, Ithaca and London, 1978.
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Davis, R., Shrobc, H., and Szolovits, P., What is Knowledge Representation?, in AI Magazine. 1993, p. 17- 33.
 
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Foner, L. What's An Agent, Anyway? Agents Memo 93-01 (May, 1993).
 
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Forster, E.M. Aspects of the Novel. University of Cambridge. Trinity College Clark lectures, 1927, Harcourt, Brace & World, New York, 1954.
 
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Kroeber, K. Retelling/Rereading - The Fate of Storytelling in Modem Times. Rutgers University Press, New Brunswick, New jersey, 1992.
 
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Livo, N.J. and Rietz, S.A. Storytelling - Process & Practice. Libraries Unlimited, Inc., Littleton, Colorado, 1986.
 
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Maes, P., Situated Agents Can Have Goals. 1990, Vrije Universiteit Brussel and Massachusetts Institute of Technology' Brussels, Belgium and Cambridge, MA. p. 43.
 
17
Maes, P. and Kozierok, R. Learning interface Agents. in Proceedings of AAAI '93 ( Washington, D.C.), 1993, pp. 459-465.
 
18
Propp, V. Morphology of the Folktale. 2 ed. ed. L.A. Wagner. University of Texas Press, Austin, Texas, 1968.
 
19
Schank, R., et al. Agents in the Story Archive. Technical Report #27, Northwestern University (May 1992).
 
20
Schank, R.C. and Abelson, R.P. Knowledge and Memory: The Real Story. In Knowledge and Memory: The Real Story - Advances in Social Cognition. R.S. Wyer Jr., Editor. Lawrence Erlbaum Associates, Hillsdale, New Jersey, 1995.
 
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Screenplay-Systems, Dramatica. 1994, Screenplay Systems: Burbank, California.
 
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Vogler, C. The Writer's Journey - Mythic Structure for Storytellers & Screenwriters. Michael Wiese Productions, Studio City, CA, 1992.

CITED BY  15