| Social learning and innovations in multimedia-based CSCW |
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ACM SIGOIS Bulletin
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Volume 17 , Issue 3 (December 1996)
table of contents
Pages: 73 - 76
Year of Publication: 1996
ISSN:0894-0819
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Authors
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Rob Procter
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Computer Science, Edinburgh University, Scotland, EH9 3JZ
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Robin Williams
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Social Sciences, Edinburgh University, Scotland, EH1 ILZ
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Les Cashin
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Technology Research Group, British Bank
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Downloads (6 Weeks): 6, Downloads (12 Months): 28, Citation Count: 1
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ABSTRACT
In earlier work, we have drawn attention to the importance of 'social learning' (or innofusion) in the workplace for the successful uptake of CSCW applications, and contrasted this with the continuing emphasis placed by the CSCW community upon methodologies for design (Procter and Williams, 1996). The workplace experience highlights real constraints in the way that systems are developed and used, and in particular, the conflicts of interest which surround the design and use of IT systems at work. For example, powerful players may not favour CSCW tools or approaches; equally CSCW tools may be resisted because they transform existing power and control relationships. Such issues must be addressed if the potential of CSCW is to be realised.CSCW has raised new concerns regarding end-user requirements, and offers a richer model of these inputs to design, including knowledge of the social context of IT applications. However, its proposals for addressing these remain solidly within conventional supply-driven concepts of how new technologies emerge. The preoccupation of CSCW practitioners with improving design, has perhaps caused them to overlook user-led innovation processes in the workplace as organisation members struggle to apply artefacts to their particular purposes and contexts. These processes are particularly significant in the burgeoning range of 'multimedia' based products -- such as Desk Top Video-Conferencing -- which are the focus of this paper. We explore the pluralistic and dynamic model of technological change that is emerging here and examine some of the problems it throws up for the management of innovation
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Fleck, J. (1988) "Innofusion or diffusation: the nature of technological development in robotics", Edinburgh PICT Working Paper No. 4, Edinburgh University, Edinburgh.
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Fleck, J. (1983) "Configurations: Crystallizing Contingency", International Journal of Human Factors in Manufacturing, Vol. 3, No. 1, pp. 15-36.
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Procter, R. and Williams, R. (1996) "Beyond Design: Social Learning and CSCW--some Lessons from Innovation Studies". In D. Shapiro, M. Tauber and R. Traunmuller (Eds.), "The Design of CSCW and Groupware Systems", Elsevier Science, pp. 445-463.
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CITED BY
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Rob Procter , Mark Hartswood , Andy McKinlay , Scott Gallacher, An investigation of the influence of network quality of service on the effectiveness of multimedia communication, Proceedings of the international ACM SIGGROUP conference on Supporting group work, p.160-168, November 14-17, 1999, Phoenix, Arizona, United States
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