| Assessing the effect of non-photorealistic rendered images in CAD |
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Conference on Human Factors in Computing Systems
archive
Proceedings of the SIGCHI conference on Human factors in computing systems: common ground
table of contents
Vancouver, British Columbia, Canada
Pages: 35 - 41
Year of Publication: 1996
ISBN:0-89791-777-4
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Authors
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Jutta Schumann
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Free University of Berlin, Dept. of Computer Science Takustraβe 9 D-14195 Berlin
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Thomas Strothotte
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University of Magdeburg, Dept. of Simulation and Graphics Universitätsplatz 2D-39106, Magdeburg
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Stefan Laser
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University of Magdeburg, Dept. of Psychology Virchowstraβe 24 D-39104 Magdeburg
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Andreas Raab
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University of Magdeburg, Dept. of Simulation and Graphics Universitätsplatz 2D-39106, Magdeburg
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| Bibliometrics |
Downloads (6 Weeks): 26, Downloads (12 Months): 72, Citation Count: 14
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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1
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D.E. Berlyne (1969), Conflict, Arousal and Curiosity, McGraw-Hill, New York.
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2
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R. Brugger (1993), 3D Computer Animimation with a Description of Autodesk 3D Studio (in German), Addison-Wesley, Reading, MA
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3
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4
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G. Goldschmidt (1994), "On visual thinking: the vis kids of architecture", Design Studies, 15 (2), Elsevier Science Ltd., Oxford, pp. 158-174.
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E.H. Gombrich (1986), Art and Illusion, Belser Verlag, Z~rich.
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6
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F. Klix (1992), Die Natur des Verstandes, Hogrefe, G~ttingen.
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7
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8
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H. L~ffelmann, E. Gr~ller (1995), "Ray Tracing with Extended Cameras", Technical Report TR-186-2-95-06, Technical University of Vienna.
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9
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10
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S. Schofield (1994), Non-photorealistic Rendering: A critical examination and proposed system, PhD Thesis (unpublished), Middlesex University, UK.
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11
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J. Schumann (1995), Effektivit~t von Computergraphiken in vorl~ufigen Pr~sentationen, Technical Report B 95-12, Department of Computer Science, Free University of Berlin.
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12
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Th. Strothotte, B. Preim, A.Raab, J. Schumann, D. Forsey (1994), "How to render frames and influence people", Computer Graphics Forum 13 (3), pp. 455-466.
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13
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W.D. van Bakergem, G. Obata (1991), "Free Hand Plotting: Is it Life or is it Digital?", CAAD-Futures '91, Verlag Schmitt/Vieweg, pp. 567-582.
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14
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B. Weidenmann (1988), Psychische Prozesse beim Verstehen von Bildern, Verlag Hans Huber, Bern-Stuttgart-Toronto.
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15
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D.M. Willows, H.A. Houghton (Eds.) (1987) The Psychology of Illustration, Springer-Verlag, Berlin-Heidelberg-New York.
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16
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17
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W. Yin Yin (1992), "Rough and Ready Prototypes: Lessons from Graphics Design", CHI '92 Short Paper Submission.
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CITED BY 14
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Tobias Isenberg , Petra Neumann , Sheelagh Carpendale , Mario Costa Sousa , Joaquim A. Jorge, Non-photorealistic rendering in context: an observational study, Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, June 05-07, 2006, Annecy, France
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Ryan Schmidt , Tobias Isenberg , Pauline Jepp , Karan Singh , Brian Wyvill, Sketching, scaffolding, and inking: a visual history for interactive 3D modeling, Proceedings of the 5th international symposium on Non-photorealistic animation and rendering, August 04-05, 2007, San Diego, California
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