| Learning branches and learning to win closed games |
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Annual Workshop on Computational Learning Theory
archive
Proceedings of the ninth annual conference on Computational learning theory
table of contents
Desenzano del Garda, Italy
Pages: 280 - 291
Year of Publication: 1996
ISBN:0-89791-811-8
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Authors
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Martin Kummer
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Institut für Logik, Komplexität und Deduktionssysteme, Universität Karlsruhe, D-76128 Karlsruhe, Germany
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Matthias Ott
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Institut für Logik, Komplexität und Deduktionssysteme, Universität Karlsruhe, D-76128 Karlsruhe, Germany
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Downloads (6 Weeks): 14, Downloads (12 Months): 25, Citation Count: 2
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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[doi> 10.1145/225298.225337]
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P. Odifreddi. Classical Recursion Theory (Volume II). North-Holland Publishing Co., Amsterdam, To Appear.
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W. Thomas. On the synthesis of strategies in infinite games. In STACS 95, volume 900 of LNCS, pages 1- 13. Springer-Verlag, 1995.
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CITED BY 2
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John Case , Sanjay Jain , Franco Montagna , Giulia Simi , Andrea Sorbi, On learning to coordinate: random bits help, insightful normal forms, and competency isomorphisms, Journal of Computer and System Sciences, v.71 n.3, p.308-332, October 2005
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