| Rendering parametric surfaces in pen and ink |
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International Conference on Computer Graphics and Interactive Techniques
archive
Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
table of contents
Pages: 469 - 476
Year of Publication: 1996
ISBN:0-89791-746-4
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Authors
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Georges Winkenbach
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Department of Computer Science and Engineering, University of Washington, Seattle, Washington
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David H. Salesin
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Department of Computer Science and Engineering, University of Washington, Seattle, Washington
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| Bibliometrics |
Downloads (6 Weeks): 23, Downloads (12 Months): 72, Citation Count: 47
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Manfredo E do Carmo. Differential Geometry of Curves and Surfaces. Prentice-Hall, Inc., Englewood Cliffs, New Jersey, 1976.
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Arthur Leighton Guptill. Rendering in Pen and Ink. Watson-Guptill Publications, New York, 1976.
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Wolfgang Leister. Computer generated copper plates. Computer Graphics Forum, 13(1):69-77, 1994.
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Frank Lohan. Pen and Ink Techniques. Contemporary Books, Inc., Chicago, 1978.
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Bruce Naylor and Lois Rogers. Constructing partitioning trees from B6zier-curves for efficient intersection and visibility. In Proceedings of Graphics Interface '95, pages 44-55, 1995.
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Tom Porter and Sue Goodman. Manual of Graphic Techniques 4. Charles Scribner's Sons, New York, 1985.
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CITED BY 47
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David H. Laidlaw , Eric T. Ahrens , David Kremers , Matthew J. Avalos , Russell E. Jacobs , Carol Readhead, Visualizing diffusion tensor images of the mouse spinal cord, Proceedings of the conference on Visualization '98, p.127-134, October 18-23, 1998, Research Triangle Park, North Carolina, United States
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Lee Markosian , Barbara J. Meier , Michael A. Kowalski , Loring S. Holden , J. D. Northrup , John F. Hughes, Art-based rendering with continuous levels of detail, Proceedings of the 1st international symposium on Non-photorealistic animation and rendering, p.59-66, June 05-07, 2000, Annecy, France
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Ahna Girshick , Victoria Interrante , Steven Haker , Todd Lemoine, Line direction matters: an argument for the use of principal directions in 3D line drawings, Proceedings of the 1st international symposium on Non-photorealistic animation and rendering, p.43-52, June 05-07, 2000, Annecy, France
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Hong Chen , Ziqiang Liu , Chuck Rose , Yingqing Xu , Heung-Yeung Shum , David Salesin, Example-based composite sketching of human portraits, Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering, June 07-09, 2004, Annecy, France
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Graeme Sweet , Colin Ware, View direction, surface orientation and texture orientation for perception of surface shape, Proceedings of the 2004 conference on Graphics interface, p.97-106, May 17-19, 2004, London, Ontario, Canada
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Aidong Lu , Christopher J. Morris , David S. Ebert , Penny Rheingans , Charles Hansen, Non-photorealistic volume rendering using stippling techniques, Proceedings of the conference on Visualization '02, October 27-November 01, 2002, Boston, Massachusetts
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Aidong Lu , Christopher J. Morris , Joe Taylor , David S. Ebert , Charles Hansen , Penny Rheingans , Mark Hartner, Illustrative Interactive Stipple Rendering, IEEE Transactions on Visualization and Computer Graphics, v.9 n.2, p.127-138, April 2003
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Ryan Schmidt , Tobias Isenberg , Pauline Jepp , Karan Singh , Brian Wyvill, Sketching, scaffolding, and inking: a visual history for interactive 3D modeling, Proceedings of the 5th international symposium on Non-photorealistic animation and rendering, August 04-05, 2007, San Diego, California
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Forrester Cole , Aleksey Golovinskiy , Alex Limpaecher , Heather Stoddart Barros , Adam Finkelstein , Thomas Funkhouser , Szymon Rusinkiewicz, Where do people draw lines?, ACM Transactions on Graphics (TOG), v.27 n.3, August 2008
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Evangelos Kalogerakis , Derek Nowrouzezahrai , Patricio Simari , James Mccrae , Aaron Hertzmann , Karan Singh, Data-driven curvature for real-time line drawing of dynamic scenes, ACM Transactions on Graphics (TOG), v.28 n.1, p.1-13, January 2009
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INDEX TERMS
Primary Classification:
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.3
Picture/Image Generation
Subjects:
Display algorithms
Additional Classification:
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.5
Computational Geometry and Object Modeling
Subjects:
Curve, surface, solid, and object representations
I.3.7
Three-Dimensional Graphics and Realism
Subjects:
Color, shading, shadowing, and texture
General Terms:
Algorithms,
Design
Keywords:
comprehensible rendering,
controlled-density hatching,
non-photorealistic rendering,
outlining,
pen-and-ink rendering,
resolution-dependent rendering,
shadow algorithms,
stroke textures
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