| The virtual cinematographer: a paradigm for automatic real-time camera control and directing |
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International Conference on Computer Graphics and Interactive Techniques
archive
Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
table of contents
Pages: 217 - 224
Year of Publication: 1996
ISBN:0-89791-746-4
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Authors
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Li-wei He
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Microsoft Research, One Microsoft Way, Seattle, WA
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Michael F. Cohen
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Microsoft Research, One Microsoft Way, Seattle, WA
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David H. Salesin
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Department of Computer Science and Engineering, University of Washington, Seattle, WA
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| Bibliometrics |
Downloads (6 Weeks): 7, Downloads (12 Months): 84, Citation Count: 58
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Daniel Arijon. Grammar of the Film Language. Communication Arts Books, Hastings House, Publishers, New York, 1976.
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David B. Christianson, Sean E. Anderson, Li-wei He, David H. Salesin, Daniel S. Weld, and Michael F. Cohen. Declarative camera control for automatic cinematography. In Proceedings of the AAAI-96, August 1996.
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Steven M. Drucker and David Zeltzer. Intelligent camera control in a virtual environment. In Proceedings of Graphics Interface '94, pages 190-199, Banff, Alberta, Canada, May 1994. Canadian Information Processing Society.
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Peter Karp and Steven Feiner. Automated presentation planning of animation using task decomposition with heuristic reasoning. In Proceedings of Graphics Interface '93, pages 118-127, Toronto, Ontario, Canada, May 1993. Canadian Information Processing Society.
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Christopher Lukas. Directing for Film and Television. Anchor Press/Doubleday, Garden City, N.Y., 1985.
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Joseph V. Mascelli. The Five C's of Cinematography. Cine/Grafic Publications, Hollywood, 1965.
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Warren Sack and Marc Davis. IDIC: Assembling video sequences from story plans and content annotations. In IEEE International Conference on Multimedia Computing and Systems, Boston, MA, May 1994.
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Patrick Tucker. Secrets of Screen Acting. Routledge, New York, 1994.
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CITED BY 58
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William H. Bares , Luke S. Zettlemoyer , Dennis W. Rodriguez , James C. Lester, Task-sensitive cinematography interfaces for interactive 3D learning environments, Proceedings of the 3rd international conference on Intelligent user interfaces, p.81-88, January 06-09, 1998, San Francisco, California, United States
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Nicholas Burtnyk , Azam Khan , George Fitzmaurice , Ravin Balakrishnan , Gordon Kurtenbach, StyleCam: interactive stylized 3D navigation using integrated spatial & temporal controls, Proceedings of the 15th annual ACM symposium on User interface software and technology, October 27-30, 2002, Paris, France
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Qiong Liu , Yong Rui , Anoop Gupta , J. J. Cadiz, Automating camera management for lecture room environments, Proceedings of the SIGCHI conference on Human factors in computing systems, p.442-449, March 2001, Seattle, Washington, United States
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William Bares , Scott McDermott , Christina Boudreaux , Somying Thainimit, Virtual 3D camera composition from frame constraints, Proceedings of the eighth ACM international conference on Multimedia, p.177-186, October 2000, Marina del Rey, California, United States
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Azam Khan , Ben Komalo , Jos Stam , George Fitzmaurice , Gordon Kurtenbach, HoverCam: interactive 3D navigation for proximal object inspection, Proceedings of the 2005 symposium on Interactive 3D graphics and games, April 03-06, 2005, Washington, District of Columbia
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Jinhong Shen , Seiya Miyazaki , Terumasa Aoki , Hirhoshi Yasuda, A knowledge-based moviemaking approach, Proceedings of the 4th WSEAS International Conference on Artificial Intelligence, Knowledge Engineering Data Bases, p.1-7, February 13-15, 2005, Salzburg, Austria
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Fleming Lampi , Stephan Kopf , Manuel Benz , Wolfgang Effelsberg, An automatic cameraman in a lecture recording system, Proceedings of the international workshop on Educational multimedia and multimedia education, September 28-28, 2007, Augsburg, Bavaria, Germany
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George Fitzmaurice , Justin Matejka , Igor Mordatch , Azam Khan , Gordon Kurtenbach, Safe 3D navigation, Proceedings of the 2008 symposium on Interactive 3D graphics and games, February 15-17, 2008, Redwood City, California
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Bill Tomlinson , Man Lok Yau , Eric Baumer , Joel Ross , Andrew Correa , Gang Ji, Richly connected systems and multi-device worlds, Presence: Teleoperators and Virtual Environments, v.18 n.1, p.54-71, February 2009
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Michael Janzen , Michael Horsch , Eric Neufeld, Camera selection using SCSPs, Proceedings of the 2008 Conference on Future Play: Research, Play, Share, November 03-05, 2008, Toronto, Ontario, Canada
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Ke Colin Zheng , Alex Colburn , Aseem Agarwala , Maneesh Agrawala , David Salesin , Brian Curless , Michael F. Cohen, Parallax photography: creating 3D cinematic effects from stills, Proceedings of Graphics Interface 2009, May 25-27, 2009, Kelowna, British Columbia, Canada
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INDEX TERMS
Primary Classification:
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.7
Three-Dimensional Graphics and Realism
Subjects:
Virtual reality
Additional Classification:
F.
Theory of Computation
F.1
COMPUTATION BY ABSTRACT DEVICES
F.1.1
Models of Computation
Subjects:
Automata (e.g., finite, push-down, resource-bounded)
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.3
Picture/Image Generation
Subjects:
Viewing algorithms
I.3.6
Methodology and Techniques
Subjects:
Interaction techniques
General Terms:
Algorithms,
Design,
Human Factors
Keywords:
camera placement,
cinematography,
hierarchical finite state machines,
screen acting,
virtual environments,
virtual worlds
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