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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Walt Disney Home Video. Distributed by Buena Vista Home Video, Dept. CS, Burbank, CA, 91521. ISBN 1-55890- 663-0. Originally released in 1992 as a motion picture.
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Chuck Blanchard , Scott Burgess , Young Harvill , Jaron Lanier , Ann Lasko , Mark Oberman , Mike Teitel, Reality built for two: a virtual reality tool, Proceedings of the 1990 symposium on Interactive 3D graphics, p.35-36, February 1990, Snowbird, Utah, United States
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J. P. Blauert, Spatial Hearing, MIT Press, Cambridge, MA, 1983.
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Christopher Codella , Reza Jalili , Lawrence Koved , J. Bryan Lewis , Daniel T. Ling , James S. Lipscomb , David A. Rabenhorst , Chu P. Wang , Alan Norton , Paula Sweeney , Greg Turk, Interactive simulation in a multi-person virtual world, Proceedings of the SIGCHI conference on Human factors in computing systems, p.329-334, May 03-07, 1992, Monterey, California, United States
[doi> 10.1145/142750.142825]
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James Cutting and Peter Vishton, Perceiving Layout and Knowing Distances: The Integration, Relative Potency, and Contextual Use of Different Information About Depth, Handbook of Perception and Cognition: Perception of Space and Motion, Vol. 5, Academic Press (to appear).
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S. S. Fisher , M. McGreevy , J. Humphries , W. Robinett, Virtual environment display system, Proceedings of the 1986 workshop on Interactive 3D graphics, p.77-87, January 1987, Chapel Hill, North Carolina, United States
[doi> 10.1145/319120.319127]
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Thomas Furness, The Super Cockpit and Human Factors Challenges, Human Interface Technology (HIT) Laboratory of the Washington Technology Center, Tech Report HITL-M-886-1, October, 1986.
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Id Software, Inc.; information available via http://www.idsoftware.com/ .
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Randy Pausch, et al, A Brief Architectural Overview of Alice, a Rapid Prototyping System for Virtual Reality, IEEE Computer Graphics and Applications, May 1995.
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A. Pope, BBN Report No 7102. The SIMNET Network and Protocols. BBN Systems and Technologies, Cambridge, Massachusetts, 1989.
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Sense8 Corporation, 100 Shoreline Highway, Suite 282, Mill Valley, CA 94941, 415/331-6318, http://www.sense8.com/ , info@sense8.com .
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Ivan Sutherland, The Ultimate Display, Proceedings of IFIP (International Federation of Information Processing) '65, Vol. 2, pages 506-508.
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Ivan Sutherland, A Head-mounted Three-dimensional Display, Proceedings of the Fall Joint Computer Conference, AFIPS, Vol. 33, pages 757-764.
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Virtuality, http://www.virtuality.com, UK office: Virtuality House, 3 Oswin Road, Brailsford Industrial Park, Leicester LE3 1HR, United Kingdom, Tel: +44(0) 116 233 7000, enquiries@virtuality.com . USA office: 7801-7805 Mesquite End Drive, Suite 105, Irving, Texas 75063, USA 001-214-556-1800, 1-800-ILLUSION, enquiries@tx.viruality.com.
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E. Wenzel, F. Wightman, S. Fisher, A Virtual Display System for Conveying Three-dimensional Acoustic Information, Proceedings of the Human Factors Society, 32nd Annual Meeting, 1988, pages 86-90.
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CITED BY 35
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Sam Chen , Rob Myers , Rick Pasetto, The out of box experience: lessons learned creating compelling VRML 2.0 content, Proceedings of the second symposium on Virtual reality modeling language, p.83-ff., February 24-26, 1997, Monterey, California, United States
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Matthew Conway , Steve Audia , Tommy Burnette , Dennis Cosgrove , Kevin Christiansen, Alice: lessons learned from building a 3D system for novices, Proceedings of the SIGCHI conference on Human factors in computing systems, p.486-493, April 01-06, 2000, The Hague, The Netherlands
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Hanna Strömberg , Antti Väätänen , Veli-Pekka Räty, A group game played in interactive virtual space: design and evaluation, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, June 25-28, 2002, London, England
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M. Slater , J. Howell , A. Steed , D-P. Pertaub , M. Garau, Acting in virtual reality, Proceedings of the third international conference on Collaborative virtual environments, p.103-110, September 2000, San Francisco, California, United States
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Emilee Patrick , Dennis Cosgrove , Aleksandra Slavkovic , Jennifer A. Rode , Thom Verratti , Greg Chiselko, Using a large projection screen as an alternative to head-mounted displays for virtual environments, Proceedings of the SIGCHI conference on Human factors in computing systems, p.478-485, April 01-06, 2000, The Hague, The Netherlands
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C. S. Pinhanez , J. W. Davis , S. Intille , M. P. Johnson , A. D. Wilson , A. F. Bobick , B. Blumberg, Physically interactive story environments, IBM Systems Journal, v.39 n.3-4, p.438-455, July 2000
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Brendan Walker , Holger Schnädelbach , Stefan Rennick Egglestone , Angus Clark , Tuvi Orbach , Michael Wright , Kher Hui Ng , Andrew French , Tom Rodden , Steve Benford, Augmenting amusement rides with telemetry, Proceedings of the international conference on Advances in computer entertainment technology, June 13-15, 2007, Salzburg, Austria
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Holger Schnädelbach , Stefan Rennick Egglestone , Stuart Reeves , Steve Benford , Brendan Walker , Michael Wright, Performing thrill: designing telemetry systems and spectator interfaces for amusement rides, Proceeding of the twenty-sixth annual SIGCHI conference on Human factors in computing systems, April 05-10, 2008, Florence, Italy
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Caitlin Kelleher , Brad A. Myers , Daniel P. Siewiorek , Dennis Cosgrove , Jeffrey S. Pierce , Matt Conway , Don Marinelli, Special session in honor of randy pausch, CHI '08 extended abstracts on Human factors in computing systems, April 05-10, 2008, Florence, Italy
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