| Designing DEEPER: towards a user-centered development environment |
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Designing Interactive Systems
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Proceedings of the 1st conference on Designing interactive systems: processes, practices, methods, & techniques
table of contents
Ann Arbor, Michigan, United States
Pages: 131 - 142
Year of Publication: 1995
ISBN:0-89791-673-5
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Author
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Keith A. Butler
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Research & Technology, Boeing Information & Support Systems, P.O. Box 24346, m.s. 7L-40, Seattle, WA
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Downloads (6 Weeks): 5, Downloads (12 Months): 14, Citation Count: 2
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Kieras, D. (1988) Towards a Practical GOMS Model Methodology for User Interface Design. In: M. Helander (Ed.) The Handbook of Human-Computer Interaction. Amsterdam, NV: H,3rth-Holland.
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Newco:mb, P. H. (1989) Knowledge-Based Software Reverse-Engineering for Re-Engineering and Reuse. In Proceeding: 4th Annual Knowledge-Based Software Assistant Conference (Utica, NY, September, 1989).
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Norman, D. A. (1986) Cognitive Engineering. In D. Norman & S. Draper (Ed.s) User Centered System Design. Hillsdale, NJ: Lawrence Erlbaum, pp. 31-.61.
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CITED BY 2
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Keith A. Butler , Chris Exposito , Dan Klawitter, Designing more deeper: integrating task analysis, process simulation, & object definition, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, p.37-54, August 18-20, 1997, Amsterdam, The Netherlands
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