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Designing a “front panel” for Unix: the evolution of a metaphor
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Source Conference on Human Factors in Computing Systems archive
Proceedings of the SIGCHI conference on Human factors in computing systems table of contents
Denver, Colorado, United States
Pages: 573 - 580  
Year of Publication: 1995
ISBN:0-201-84705-1
Authors
Jay Lundell  Corvallis User Interface Lab Hewlett Packard MS 4UE3, 1000 N.E. Circle Blvd., Corvallis, OR
Steve Anderson  User Interaction Design Group, Hewlett Packard, 1266 Kifer Road, Sunnyvale, CA
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM Press/Addison-Wesley Publishing Co.  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 3,   Downloads (12 Months): 19,   Citation Count: 2
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Carroll, J.M., Mack, R.L., & Kellogg, W.A. Interface metaphors and user interface design. In M. Helander (Ed.), Handbook of Human-Computer Interaction, Elsevier Science Publishers B.V., 1988.
 
2
Erickson, T.D. Working with interface metaphors. In B. Laurel (Ed.), The Art of Human- Computer Interface Design, Addison-Wesley Publishing Co., Inc. 1990.
 
3
Gentner, D. Structure mapping: A theoretical framework for analogy. Cognitive Science, 7, 155-170.
4
 
5
Mountford, S.J. Tools and techniques for creative design. In B. Laurel (Ed.), The Art of Human-Computer Interface Design, Addison-Wesley Publishing Co., Inc. 1990.
 
6


Collaborative Colleagues:
Jay Lundell: colleagues
Steve Anderson: colleagues