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Virtual reality on a WIM: interactive worlds in miniature
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Source Conference on Human Factors in Computing Systems archive
Proceedings of the SIGCHI conference on Human factors in computing systems table of contents
Denver, Colorado, United States
Pages: 265 - 272  
Year of Publication: 1995
ISBN:0-201-84705-1
Authors
Richard Stoakley  The University of Virginia, Department of Computer Science, Charlottesville, VA
Matthew J. Conway  The University of Virginia, Department of Computer Science, Charlottesville, VA
Randy Pausch  The University of Virginia, Department of Computer Science, Charlottesville, VA
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM Press/Addison-Wesley Publishing Co.  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 21,   Downloads (12 Months): 180,   Citation Count: 123
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Richard A. Bolt. Put-That-There. SIGGRAPH '80, pp. 262-270.
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Robert DeLine, Master's Thesis. Alice: A Rapid Prototyping System for Three-Dimensional Interactive Graphical Environments. University of Virginia, May, 1993.
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Scott Fisher, The AMES Virtual Environment Workstation (VIEW). SIGGRAPH '89 Course #29 Notes.
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Dr. Thomas A. Furness, III, The Super Cockpit and Human Factors Challenges. Human Interface Technology (HIT) Laboratory of the Washington Technology Center, September 1986
 
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Yves Guiard, Asymmetric Division of Labor in Human Skilled Bimanual Action: The Kinematic Chain as a Model. The Journal of Motor Behavior, pp. 486-517, 1987.
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Jiandong Liang, Mark Green, JDCAD: A Highly Interactive 3D Modeling System. 3rd International Conference on CAD, pp. 217-222, August 1993.
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Donald Norman, The Design of Everyday Things. Doubleday. 1988.
 
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Randy Pausch, M. Anne Shackelford, Dennis Proffitt, A User Study Comparing Head-Mounted and Stationary Displays. Proceedings '93 IEEE Symposium on Research Frontiers in Virtual Reality, pp. 41-45.
 
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Irvin Rock, The Logic Of Perception. Cambridge, p.70. MIT Press, 1983.
 
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Ivan Sutherland, A Head-Mounted Three Dimensional Display. Fall Joint Computer Conference, pp. 757-764, 1968.
 
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CITED BY  123

Collaborative Colleagues:
Richard Stoakley: colleagues
Matthew J. Conway: colleagues
Randy Pausch: colleagues