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User embodiment in collaborative virtual environments
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Source Conference on Human Factors in Computing Systems archive
Proceedings of the SIGCHI conference on Human factors in computing systems table of contents
Denver, Colorado, United States
Pages: 242 - 249  
Year of Publication: 1995
ISBN:0-201-84705-1
Authors
Steve Benford  Department of Computer Science, The University of Nottingham, Nottingham, UK
John Bowers  Department of Psychology, The University of Manchester, Manchester, UK
Lennart E. Fahlén  The Swedish Institute of Computer Science, Stockholm, Sweden
Chris Greenhalgh  Department of Computer Science, The University of Nottingham, Nottingham, UK
Dave Snowdon  Department of Computer Science, The University of Nottingham, Nottingham, UK
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM Press/Addison-Wesley Publishing Co.  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 23,   Downloads (12 Months): 135,   Citation Count: 62
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Bricken, W., and Coco, G., The VEOS Project, Presence -- Teleoperators and Virtual Environments, Vol. 3, No. 2, MIT Press 1994.
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Grimsdale, C., Supervision - A Parallel Architecture for Virtual Reality,Virtual Reality Systems, Earnshaw, R.A., Gigante, M.A and Jones, H. (eds), Academic Press, 1993, ISBN 0-12-227748-1.
 
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Ohya, J., Kitamura, Y., Takemura, H., Kishino, F., Terashima, N., Real-time Reproduction of 3D Human Images in Virtual Space Teleconferencing, Proc.VRAIS'93, IEEE, Seattle Washington September, 1993, pp. 408-414.
 
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Qu~au, P., Real Time Facial Analysis and Image Rendering for Televirtuality Applications, in Notes from Virtual Reality Oslo '94 -Networks and Applications, eds. Loeffler, Carl E and S~by, Morten and ~deg~rd, Ola, August 1994.
 
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Shu, L., and Flowers, W., Teledesign: groupware user experiments in three-dimensional computer-aided design, Collaborative Computing, 1(1), Chapman & Hall, 94.
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Thalmann, D., Using Virtual Reality Techniques in the Animation Process,Virtual Reality Systems, Earnshaw, R.A., Gigante, M.A and Jones, H. (eds), Academic Press, 1993, ISBN 0- 12-227748-1.

CITED BY  62

Collaborative Colleagues:
Steve Benford: colleagues
John Bowers: colleagues
Lennart E. Fahlén: colleagues
Chris Greenhalgh: colleagues
Dave Snowdon: colleagues